Constraint tag and protection
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I'm creating a crankshaft-connecting rod rig (similar to this one). I'm sending the simplified project. There's an animation group that moves vertically. Inside it is Object A, which is pointing at Target B.
Object B is outside this group and has a “Clamp” constraint tag pointing to Object A, as well as a “Protection” tag to make it move along track C. Unfortunately, it doesn’t work well because when the animation ends, the objects keep moving—I think due to lag. I’ve noticed that removing the “Protection” tag fixes this issue, but then the movements aren’t correct anymore. What can I do to make it work properly?
https://fromsmash.com/qS7fDQv6.m-dt -
I'm not sure exactly what you're trying to do, but here are some references for tutorials on these types of rigs:
https://www.youtube.com/watch?v=6kmycdJjTkE
https://www.youtube.com/watch?v=5dNmL-NpU_w
https://www.youtube.com/watch?v=4sOTW4xYQvk
https://www.youtube.com/watch?v=jGCRKX5Zz5M -
I need to create this animation. I followed the tutorials on connecting rods, but it seems that the “protection” tag is causing a delay in the keyframes. When the animation keyframes stop, the objects continue to move or settle into position to reach their final destination.
https://fromsmash.com/cbgF32bL8o-dt
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Which tutorial did you follow that shows a Protection Tag?
Here's another way using Math. No need for Protection Tags:
https://www.youtube.com/watch?v=s4fVHewn_IU -
Thanks, that's exactly what I was looking for!