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    Infinity Mirror in Redshift

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    • P
      physics-tank last edited by physics-tank

      I am working on a project where I need to have an infinity mirror effect visible from one side of the mirror.
      The idea is that the mirror the viewer is looking through should act as a one way mirror, but still allow the light through to show the infinity effect.
      I've tried setting this up with a mirrored coated glass without much luck.
      Does anyone have any tips?

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi physics-tank,

        Please have a look here:

        CV4_2024_drs_24_RSim_01.c4d

        You need to dial in a higher number of
        Render Settings> Redshift> Globals> Trace Depth: Combined and Reflection.

        Please note that an infinite Trace Depth is not an option by default, as it would render infinitely.

        The settings to have the camera and the light "behind" the mirrors are inside the RS Render Tags.

        Typically, the mirrors are not 100.00% parallel nor flat, and you get this "curve" Effect, more or less, in reality.

        The best example is here
        https://www.thebroad.org/art/special-exhibitions/yayoi-kusama-infinity-mirrors

        Enjoy

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • P
          physics-tank @Dr. Sassi last edited by

          @Dr-Sassi said in Infinity Mirror in Redshift:

          https://www.thebroad.org/art/special-exhibitions/yayoi-kusama-infinity-mirrors

          Thank you so much! This was very helpful.

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          • Dr. Sassi
            Dr. Sassi last edited by

            You're very welcome, physics-tank!

            My best wishes for your project.

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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