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    Particle Emission, the shapes start jiggling when I activate the Random Effector, why?

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    • cyrilrueg
      cyrilrueg last edited by

      Particles.c4d

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi cyrilrueg,

        Thank you very much for the file.

        The problem is simple: particles older than 70 frames die, releasing them from the group's ID list. Which leads to a step forward in the Radom "treatment". For your scene, I would just scale them down when they enter the "Platform".

        CV4_2025_drs_24_PAre_01.c4d

        Is this working for you?

        Cheers

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • cyrilrueg
          cyrilrueg @Dr. Sassi last edited by

          @Dr-Sassi Hello, I'm sorry for the late reply, I was on holiday. Thanks for the solution. Is it normal by me to still have the jiggeling on your file?

          Thank you
          Cyril

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          • Dr. Sassi
            Dr. Sassi last edited by

            Hi Cyril,

            Thanks for the reply.

            To your question: No, it should be stable.

            The easiest way to see what I see is to cache those, and here is the result:
            https://projectfiles.maxon.net/Cineversity_Forum_Support/2024_PROJECTS_DRS/20241128_CV4_2025_drs_24_PAre_11.zip

            I did not include your texture. Please let me know if that is not working as it should.

            My best wishes

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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