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    Particle Emission, the shapes start jiggling when I activate the Random Effector, why?

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    • cyrilrueg
      cyrilrueg last edited by

      Particles.c4d

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi cyrilrueg,

        Thank you very much for the file.

        The problem is simple: particles older than 70 frames die, releasing them from the group's ID list. Which leads to a step forward in the Radom "treatment". For your scene, I would just scale them down when they enter the "Platform".

        CV4_2025_drs_24_PAre_01.c4d

        Is this working for you?

        Cheers

        Dr. Sassi Sassmannshausen Ph.D.
        Cinema 4D mentor since 2004
        Member of VES, DCS.

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        • cyrilrueg
          cyrilrueg @Dr. Sassi last edited by

          @Dr-Sassi Hello, I'm sorry for the late reply, I was on holiday. Thanks for the solution. Is it normal by me to still have the jiggeling on your file?

          Thank you
          Cyril

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          • Dr. Sassi
            Dr. Sassi last edited by

            Hi Cyril,

            Thanks for the reply.

            To your question: No, it should be stable.

            The easiest way to see what I see is to cache those, and here is the result:
            https://projectfiles.maxon.net/Cineversity_Forum_Support/2024_PROJECTS_DRS/20241128_CV4_2025_drs_24_PAre_11.zip

            I did not include your texture. Please let me know if that is not working as it should.

            My best wishes

            Dr. Sassi Sassmannshausen Ph.D.
            Cinema 4D mentor since 2004
            Member of VES, DCS.

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