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Cloned Splines deforming different?!

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  • RemoGambacciani
    RemoGambacciani last edited by Apr 16, 2025, 8:18 AM

    Why are the cloned splines not matching with the same deformation of the plane?
    If I drop the spline-cloner into a connect it works as expected, but I loose the Indivitual clone IDs I need for the shading....😕

    login-to-view splines.c4d

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    • Dr. Sassi
      Dr. Sassi last edited by Dr. Sassi Apr 16, 2025, 6:43 PM Apr 16, 2025, 6:36 PM

      Hi RemoGambacciani,

      Here is my workaround, with a Linear Field for the colorization.
      https://projectfiles.maxon.net/Cineversity_Forum_Support/2025_PROJECTS_DRS/20250416_CV4_2025_drs_25_RSvc_02.c4d.zip
      login-to-view
      .
      About the Splines and Deformation
      The deformation works with the point position relative to the Object axis.
      In other words, the points stay relatively close to the object axis if the object is moved.
      Examples
      CV4_2025_drs_25_MOdd_01.c4d
      CV4_2025_drs_25_MOdd_11.c4d

      Please let me know if that works for you.

      Cheers

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

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      • Dr. Sassi
        Dr. Sassi last edited by 27 days ago

        I ahve shared a different setup here
        https://cineversity.forums.maxon.net/post/7134

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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