Thanks a lot for investigating!
5 switches per day would be more than enough if thats even the actual limit
Cheers and all the best

Latest posts made by RemoGambacciani
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RE: Switching license to another machine
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RE: Switching license to another machine
Ok great!
There is nothing mentioned abt limitations of changing between machines back and forth on a daily base....as far as I can see
Thanks a lot @Dr-Sassi ! -
Switching license to another machine
Hi guys, I was wondering if there is any limit to for switching the Maxon ONE license from different machines?
An upcoming project will require to work in an office during the day and switching for the evenings to my machine at my home office...
Can I do that as often as I need to/on a daily basis? Or is there some kind of limit? -
RE: Using Cloned Splines as Hair Guides?
THANKS, man!
Definitely will check that out! -
Using Cloned Splines as Hair Guides?
Hi everyone,
I’m looking for a clever way to use animated splines as hair guides in c4d.Is there a way to use cloned (mograph animated) splines as hair guides anyway?
I wanne be able to kinda art direct the first layer of hair guides/splines with mograph/deformers etc and then basically sim/fill hair/hair shade on top of it.
I have a scene where I manage to use the cloned splines as guides but the simulated hairs doesnt respect the movement of the mograph setup....
Thanks a lot in advance!
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RE: Falloff for Shading on Splines
Thanks a lot for the follow up @Dr-Sassi with the additional infos!
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RE: Falloff for Shading on Splines
Thanks a lot @Dr-Sassi !
Thats what I thought...too bad...sweeping is not an option since we are talking about thousands of splines/hair in my scene
I will request that....I'm sure im not the first one to ask for that -
Falloff for Shading on Splines
Hello everyone
Im trying to shade unmeshed, cloned splines.
I need to have some kind of selection/falloff to be able to drive a blend material and blending between shaders.
The usual suspects (vertex map/fields, distance node) doesnt seem to work on plain splines.
Any idea how to solve that? -
Cloned Splines deforming different?!
Why are the cloned splines not matching with the same deformation of the plane?
If I drop the spline-cloner into a connect it works as expected, but I loose the Indivitual clone IDs I need for the shading.... -
RE: Motion Blur Substeps?
Hi @Dr-Sassi , thx a lot for the quick answer.
It does change something if you turn it on/off but doesnt seem to have an impact to the low subdiv look, or does it?KeepLegthOn
KeepLegthOff