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Animated texture loop

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  • Dutchbird
    Dutchbird last edited by 13 days ago

    I have an image sequence of 240 images in my redshift bump map. (Animated water)
    The scene is 3000 frames long. How can I loop the animated material?
    In the material loop is checked but in the viewport playback only 240 frames are visible

    Cinema4D user since R8

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    • Dr. Sassi
      Dr. Sassi last edited by Dr. Sassi 12 days ago 13 days ago

      EDIT: …solution is below, three post down. /edit

      Hi Dutchbird,

      I tested the current version, and the viewport shows some resistance. While I do not have the newest GPU/CPU here, I leave it to tech support to decide what to expect.
      https://www.maxon.net/en/support-center

      Typically, I have an RS Render view running when it comes to anything light or texture. The viewport is not the same.

      I have, as usual, tested it as talking. From memory is an un-reliable thing when we want to clear a problem.

      Here is my file with a 240-frame long sequence and a looped output (Render folder) of that sequence with 3000 images.
      https://projectfiles.maxon.net/Cineversity_Forum_Support/2025_PROJECTS_DRS/20250607_CV4_2025_drs_25_RSls_01.zip

      login-to-view

      My best wishes

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

      Dutchbird 1 Reply Last reply 11 days ago Reply Quote
      • Dutchbird
        Dutchbird last edited by 12 days ago

        Wow. Thanks. I’ll cec it as soon as possible. I work wit a 2022 MacBook Pro M1Max 32gb RAM.
        Maybe too old to show the entire 3000 frames in the viewport.

        Cinema4D user since R8

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        • Dr. Sassi
          Dr. Sassi last edited by 12 days ago

          Thank you, Dutchbird, for your reply.

          I have an M1max here as well, older but with 64GB RAM, which seems to be not that much these days anymore.

          All the best

          Dr. Sassi Sassmannshausen Ph.D.
          Senior Trainer, Maxon Master Trainer, L&D - Strategist
          Cinema 4D mentor since 2004, Member of VES, DCS.

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          • Dr. Sassi
            Dr. Sassi last edited by Dr. Sassi 12 days ago 12 days ago

            Hi Dutchbird,

            This should work. Would you mind placing the file in the folder I have sent so it connects the footage?
            CV4_2025_drs_25_RSls_11.c4d
            login-to-view

            This is the only way to have it loop endlessly, with no option to stop, but it works here on an M1 Max.
            I have tested even the output of 3000 images. All fine here.

            Cheers

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

            Dutchbird 1 Reply Last reply 11 days ago Reply Quote
            • Dutchbird
              Dutchbird @Dr. Sassi last edited by 11 days ago

              @Dr-Sassi Sorry but the texture is empty.

              Cinema4D user since R8

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              • Dutchbird
                Dutchbird @Dr. Sassi last edited by 11 days ago

                @Dr-Sassi Also the texture in this file is empty.

                Cinema4D user since R8

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                • Dutchbird
                  Dutchbird last edited by 11 days ago

                  I tried a water bump texture loop and it renders great exept the viewport render that doesn't show the animated texture.
                  https://www.dropbox.com/scl/fi/drlef1meejovoazonbty4/water.zip?rlkey=vohg57j5af8awin8obuken0w2&st=mv7qw51n&dl=0

                  Cinema4D user since R8

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                  • Dr. Sassi
                    Dr. Sassi last edited by Dr. Sassi 11 days ago 11 days ago

                    Hi Dutchbird,

                    The texture is empty if you don't put the file in the folder that I had sent previously (post #2). So it can find the tex folder.

                    Please have a look here:
                    CV4_2025_drs_25_RSls_21.c4d

                    Also, here, I do not send all-time textures again; you need to place the file into the folder from post #2, my first reply. If that is not in that folder, then you have to connect it manually.

                    I have no problems seeing the Bump effect in the viewport; even IPR is off. (M1 max)

                    Let me know how it goes.

                    All the best

                    Dr. Sassi Sassmannshausen Ph.D.
                    Senior Trainer, Maxon Master Trainer, L&D - Strategist
                    Cinema 4D mentor since 2004, Member of VES, DCS.

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