PSD UV map to redshift
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Firstly... Sorry about the low quality image.
What is the maximum resolution?????
OK, I have PSD UV map with some text/icons on it, but I need to attached it to this Grayscale Gorilla texture I like.
What do I need to connect to keep the UV map correct, but keep this texture?
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Also, The texture needs to be set to Cubic, but still keep the PSD file as UV?
Is this possible?
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Hi earth-video,
Set up the Material tag to Projection> Cubic. Check with a render if that is what you need to have it.
Then select all the polygons that have that texture on them.
Go to Object Manager> Tags> Assign UVW Coordinates.
This places the UVs the same as the Cubic Projection.
The Material Tag is now automatically set to UVW. Leave it that way.
An alternative is given with the Triplanar Node when you select: Reference. That takes care of it.

Please let me know if that works for you. (I do not have this GSG texture. If you go with the Triplanar Node, you need for any texture a new Triplanar, based on your picture, four in total, then.
Use the RS Renderview to evaluate the results.
Cheers