Data Smith file
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Is it possible to export a C4D file with redshift textures as a data smith file?
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Hi Dutchbird,
Do you have this in mind?
https://support.maxon.net/hc/en-us/articles/4411492995730-Cineware-for-Unreal
Make sure to have the latest Cineware plug in installedThe two most fitting videos
https://www.youtube.com/watch?v=OXWl81bsr70
https://www.youtube.com/watch?v=m6W_vBoVbB8Is that what you are looking for?
All the best
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@Dr-Sassi I see. It must work. I have to try harder.
I just exported a test file to my client but he can’t see the materials.
Uv’s and geometry are okay.
I’ll keep you informed. -
Hi Dutchbird,
When you export, are the images included?
Save As Cineware?
I have too little data to say more.All the best
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@Dr-Sassi It all worked locally. I can export the project with all textures and import it in Unreal. No problem.
But when I share the project with all assets and textures to the client he is getting problem with the textures.
Now I exported the project as FBX with embedded textures and all is fine on the client side. -
Hi Dutchbird,
When you re-open the exported files, is the path information local or global?
All the best