Texture Swimming - Matrix Obj Tracer Sweep
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Good day to you. I am working on a an animation using a rigid body cloner in C4D 2026.1.4. The Cloner feeds a Matrix object which in turn creates a spline using the tracer. The tracer is then fed into a sweep to make an animated tentacle. I am having trouble with Material Swimming on this object and have tried many processes to make it work, but keep running into swimming. Can you help troubleshoot?
Here is a folder with my project file.
https://drive.google.com/drive/folders/17yoq78hjvQitEUU2hjvMppUHD4xz9haM?usp=sharing