Spacing between the instances is not uniform.
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Hi,
I want to clone a cylinder object along a helix, but the spacing between the instances is not uniform.
Is there a good way to distribute clones on any helix so that the distance between each instance stays exactly the same, without any manual adjustments or interaction?
https://imgur.com/a/pc7rxPa
C4D File:
Clone on Helix.c4d