Spacing between the instances is not uniform.
-
Hi,
I want to clone a cylinder object along a helix, but the spacing between the instances is not uniform.
Is there a good way to distribute clones on any helix so that the distance between each instance stays exactly the same, without any manual adjustments or interaction?
https://imgur.com/a/pc7rxPa
C4D File:
Clone on Helix.c4d -
The "Even" Distribution is correct because it measures the Spline distance between each clone.
Here's one way to do it:
Clone using Linear mode.
Use Spline Effector to place them on a flat Helix
Use a Step Effector to Raise them to the level you want.https://www.dropbox.com/scl/fi/pz7s65lu2tq4m8pk6o8x9/clone-on-helix-Fixed.c4d?rlkey=bmh6dgp5juiuewrqszkk30ds1&dl=0