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Offset or Random Animation for clones

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random mograph procedural delay loop
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  • MaverickMongoose
    MaverickMongoose last edited by Dr. Sassi Jun 6, 2023, 8:31 PM Jun 5, 2023, 10:38 PM

    Offset Animation Mograph.c4d

    Hi Dr Sassi!

    I'm trying to follow this tutorial by Cineversity to randomize or just offset my clones which are animated by a Plain Effector (attached file) I cant seem to get it to work with a Step Effector or a Random Effector - trying to make all the spheres animate randomly or with offset to loop over the full 144 frames.

    I was able to do this correctly by animating the spheres themselves rather than using the Plain Effector for the animation, but I was wondering if there was a way to randomize, offset and loop based on effector animation (if that makes sense).

    Thanks again!

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    • Dr. Sassi
      Dr. Sassi last edited by Dr. Sassi Jun 6, 2023, 1:52 AM Jun 6, 2023, 1:13 AM

      Hi MaverickMongoose,

      Thank you very much for the file.

      The Keyframes that need to be set are the ones on the Cloner child (clone).
      The Offset is then randomized with a Random Field. The Scale of the Noise Field determines how random the Offset will be.

      With a few
      CV4_2023_drs_23_MGra_01.c4d
      With many
      CV4_2023_drs_23_MGra_02.c4d

      The key is Min/Max 0-100% and the Spline 1.0 to 1.0 in the Random Effector>Effector Tab. If that value is left to default 90-1.0) then it looks less random at the first clones.

      All the best

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

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      • MaverickMongoose
        MaverickMongoose last edited by Jun 6, 2023, 2:18 AM

        Thanks Sassi, that's how I did it in the end, but I was wondering if there was a way to loop Offset or Randomize animation created by an effector? Is it only possible on keyframed geometry?

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        • Dr. Sassi
          Dr. Sassi last edited by Jun 6, 2023, 2:46 AM

          You're very welcome, MaverickMongoose,

          Using MoGraph for over 17 years now, I hesitate to say: That something is impossible. 😉

          You should share why that is important, to have it with an Effector only.

          Then it is so much more fun to put some time into it. Not knowing all the dependencies leads to not knowing if the result is beneficial.

          Formula Effector, ID, Time, rnd(x:y), etc.
          Enjoy

          Dr. Sassi Sassmannshausen Ph.D.
          Senior Trainer, Maxon Master Trainer, L&D - Strategist
          Cinema 4D mentor since 2004, Member of VES, DCS.

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          • MaverickMongoose
            MaverickMongoose last edited by Jun 6, 2023, 3:29 AM

            I was hoping to layer on a delay effector some my animations had bounce, then apply the random looping to that. I guess I could just animate one with plain and delay effector animation, then bake that object to keyframes, then do the randomization offset. Just thought I could do the whole thing with effectors in a non-destructive way

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            • Dr. Sassi
              Dr. Sassi last edited by Dr. Sassi Jun 6, 2023, 4:29 AM Jun 6, 2023, 4:28 AM

              Cool, thanks for the extra information, MaverickMongoose, so much more fun to know more details.

              OK, I'm game 🙂

              Here is my suggestion:

              CV4_2023_drs_23_MG_MGel_11.c4d

              When you switch on Delay, please look at the movement and the rotation; those follow the overshooting. Hence the floor set up, to see the difference.

              Have a great evening.

              Dr. Sassi Sassmannshausen Ph.D.
              Senior Trainer, Maxon Master Trainer, L&D - Strategist
              Cinema 4D mentor since 2004, Member of VES, DCS.

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              • MaverickMongoose
                MaverickMongoose last edited by Jun 6, 2023, 8:49 AM

                Woah, that's an interesting setup! Never thought to use a formula, good trick!

                Same to you mate!

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                • Dr. Sassi
                  Dr. Sassi last edited by Jun 6, 2023, 4:48 PM

                  Thanks a lot, MaverickMongoose.

                  Enjoy your project

                  Dr. Sassi Sassmannshausen Ph.D.
                  Senior Trainer, Maxon Master Trainer, L&D - Strategist
                  Cinema 4D mentor since 2004, Member of VES, DCS.

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