New Rigid Body dynamics not working
Using 2024 -
If I create a bunch of cloned spheres, apply the rigid body tag to the cloner and press play, the spheres will drop, though very stiffly, as if using the old "Individual Elements" option set to "Off". However this setting is not there any more - why are the clones acting this way?
Secondly, even stranger, if I swap out the spheres for capsules, so now the cloner is cloning a load of capsule primitives, NOTHING happens at all. No dynamics, no falling objects.
Dr. Sassi last edited by
I can't reproduce this here. I have set up two ClonerSphere combinations; each cloner uses a different "Riged" system (old and new). It seems to work here.
Please check with tech support:
My best wishes