Connecting an object to the surface of dynamic cloth
I am trying to "attach" a button to a suit jacket I modeled, using the Connector Tag. I can get the button to follow the jacket's dynamics, but it continuously passes through the jacket. How can I avoid this? I've tried adjusting the button and jacket's thickness value, but it didn't help.
Dr. Sassi last edited by Dr. Sassi
Thanks for the file. Which shows up here as a 2023 file.
The Connector can't be alone; it must be a Simulation object.
Anyway, I would suggest caching Cloth and using the Surface Deformer here.
Often, a Constraint is suggested for Buttons, but I have not found a stable setup with Simulation with it. I.e. I assume there is something, but I need to explore it more.
Let me know if that works.
Here is an example done in 2024
All the best