Editing model with Deformers
Is there a way to edit a model with active bevel deformers in points/edge/polygon mode without having to bake them?
Go to the Attribute Manager> Mode> ViewSettings> View> Deformed Editing: On
My best wishes
That setting was already enabled beforehand, but the bevel deformer's effects still go away when I edit the mesh.
Please try this, switch it on and off, then on again. Perhaps restart.
I found it acted weirdly at one point. I will write a report.
Sorry for the trouble.
All the best
I've done this, but nothing has changed.
Thanks for the reply, adploshko,
I have filed a report and hope it will be fixed ASAP.
Sorry for the trouble that this causes.
If you like, check with tech support:
Perhaps they have an idea.
All the best
Will do. I noticed this issue persists for me regardless of what version of c4d I've tried (R17, R20, R23).
Dr. Sassi last edited by Dr. Sassi
Thanks for doing that (exploring older versions), adploshko.
I assume you are in point mode
Hence, I suggest checking with tech support; they might have collected more data on this. I couldn't find much more in the resources I can utilize.
Thanks for checking with support.
Fingers crossed, it will not be much longer a source of trouble.