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    • Dutchbird
      Dutchbird last edited by

      Can someone advice a good "3d web viewer" to upload a c4d file so my client can navigate through my 3d model?

      Cinema4D user since R8

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi Dutchbird,

        That would be a Game Engine with Cinema 4D, perhaps.

        Many options in Cinema 4D are vital to a given scene in question. I doubt that a web browser will soon be able to support all of them. Things might need caching for best viewing, and those files can be significant.

        In other words: Not to my knowledge. Would Cineware in Ae or glTF work? (Not a walk through…)

        How about the trial version of Cinema 4D; with that, you have a 14-day viewer. Or give them a month-to-month license for the duration of the project.

        How about a video chat where you share your screen and navigate according to the client's ideas? That would allow you to comment.

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • Dutchbird
          Dutchbird last edited by

          In the previous century there was an option called Quicktime VR. I used it a lot. I never found anything like that.

          I tried the online 3D viewer from 3dviewer.net this is what I want but now I am strugling with exporting the textures.
          This is an example from FBX without textures. With textures the file is too big to handle.
          https://www.tonvogels.nu/3d

          Cinema4D user since R8

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          • Dr. Sassi
            Dr. Sassi last edited by Dr. Sassi

            Hi Dutchbird,

            Yes, Good old Apple QuickTime VR (I bought the Authoring studio in 1997); for a while, the installation of QuickTime 7 worked to open those. It depends on the OS; it might work if it is not too new. The Object viewer was not a 3D viewer; it was a sequence of images, while the QuickTime viewer enabled fields in the frame to allow user import. It was a 2D only.
            QTVR_IMG_1661.jpg

            Objects for the web have many formats.
            https://3dviewer.net/
            This link is a relatively complete list.
            I believe the current best option currently is glTF.

            Check the export list in Cinema 4D for formats that might work. Texture perhaps needs optimization, but the variety of formats is too large to write all of that down.

            If the export does not have image size options, do the following.
            You could save your project with assets and do that as a copy. This allows you to have all textures in a single folder. Pick all the textures that are too large, or write a Photoshop Action to limit the size. Since it is a copy, you can overwrite the textures and keep the same name. When you open the file, it automatically loads all your "new" textures.

            As a side note: Since you mentioned QTVR
            To produce the base image for those, you must use the 360º camera and create an equirectangular image. This can then be opened in PTGui and exported as QuickTime VR.

            Besides, there are many options for equirectangular images to create a viewer, just Google 360 Viewer. I can't give you any suggestions, as things move fast, and what worked not long ago might now not work correctly (FaceBook, Google Photos, etc.) Most software for Realtors and Architects is the base for even connected VR.

            I hope that helps a little bit.

            Cheers

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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            • Dutchbird
              Dutchbird @Dr. Sassi last edited by

              @Dr-Sassi wow. A very complete answer as always. I wil dive into that glTF format and post my experience here.
              Have a nice weekend.
              Mine started already.
              Cheers

              Cinema4D user since R8

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              • Dr. Sassi
                Dr. Sassi last edited by

                You're very welcome, Dutchbird.

                Have a nice weekend as well.
                Cheers

                Dr. Sassi Sassmannshausen Ph.D.
                Senior Trainer, Maxon Master Trainer, L&D - Strategist
                Cinema 4D mentor since 2004, Member of VES, DCS.

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