Thank you Sassi, those are both great solutions! Thanks again so much!
Posts made by AlexC
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RE: Wrapping spline around object
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RE: Wrapping spline around object
Hello Sassi!
I'm coming back to this topic because I realized I needed to approach it slightly differently, but I'm getting stuck. I tried using your shrinkwrap approach, which is really great, but somehow it doesn't seem to work on this geometry.
I have two "rods", and I want the cylinder to "wrap" them both as if it was in tension between the two rods.
What I am getting is a strong "pinching" between the outer rod (thin one) and the inner rod (wide one). Do you see what I mean? I would like it to look as if the piece of "fabric" was in tension between the outside and the inside "frames"...
https://www.dropbox.com/scl/fi/kcx6ctxwmv9d5xcw20gl3/DrapingTechnique.c4d?rlkey=tii3vudm2mti5dvxa3tut6fg4&dl=0Thanks for any suggestions!
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RE: Wrapping spline around object
Hello Sassi
This is great, the PolyFX trick works really well.
But I think the Shrink Wrap is actually even more flexible, even if it becomes harder to create procedural setups where they would overlap?
When you say combining Project and Thicken, do you mean Shrink Wrap and Thicken?Thanks again!
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RE: Wrapping spline around object
Hello Sassi
Thank you for this. Unfortunately it doesn't quite work because what I am trying to achieve is for the wrapping to happen around each "segment" of the tube.
See this screenshot : https://www.dropbox.com/scl/fi/ay8vsrysa244dr7qryedu/Cinema_4D_UDhSaM05yE.png?rlkey=fn10sca2oktmnnccumtfh3g9y&dl=0What would be a good way to achieve this? Should I "hide" certain polygon selections? Or do I need to cut the frame up into smaller pieces?
Thanks!
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RE: Wrapping spline around object
By the way, this was the video that was originally shared on Cineversity (thank you Sassi!)
https://www.dropbox.com/scl/fi/qmf7uskrhs62muw2thhru/Rubberbands.mp4?rlkey=6yria9353a0pu2ii7rqzsw82r&dl=0This is roughly the effect I want, except that in the end I will want it to look as if a single seatbelt was wrapped around the whole frame, but I can cheat that with a series of loops
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Wrapping spline around object
Hello
I'm trying to achieve an effect where I have straps (width of a seatbelt) wrapped around the frames that are in the linked file below.
I tried a technique I had learned from a previous post on the old Cineversity where splines are projected onto the geometry.
The problem I'm having is thaţ the splines are projecting onto the whole geometry, not just the top part.
The general goal here is to have the impression that a strap is completely wrapped around the whole frame, but I was going to go loop by loop as I can't think of a way to create a single wrap around everything...Here is the file
https://www.dropbox.com/scl/fi/89l7503w1ulgjx3alra1u/NicolasCar_Cineversity.c4d?rlkey=jqygn1eyx6vkrhhjwiu6cc196&dl=0Thanks for any tips!
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RE: About old cineversity
Hello, is there a way to find the old forum posts? I am looking for something you helped me with a while ago regarding wrapping splines on an object, but I can't seem to find any way to access these older posts?
Thank you!
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RE: Spline dynamics issue
Amazing! That works so well and so smooth! Thank you very very much for guiding me through this, as always.
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RE: Spline dynamics issue
Hello again!
I just tried this with the setup I'm trying to create, and I'm pretty sure I followed your method, but somehow the dynamics don't seem to want to kick in.
Is there something wrong in my setup?
https://www.dropbox.com/scl/fi/9unjqt620m35za444588q/CloneTest.c4d?rlkey=z57fzjbqw3ujtu4weesd50jai&dl=0
Thanks! -
RE: Spline dynamics issue
Got it, understood. Thanks Sassi! That makes sense.
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RE: Spline dynamics issue
Hello Sassi
Alembic wouldn't work because I need each rope to fall differently based on the rotation of a set of these trees. But its actually ok, I need to place them very precisely so I will be doing it by hand, there are not that many to place.
Thanks again!!
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RE: Spline dynamics issue
Hello Sassi
Thanks for this! Great to see the file!
Do you know how I could get this work inside a cloner? I tired with a connect object, but no luck...
Thanks!
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Spline dynamics issue
Hello
I'm having an issue with a "rope" effect I'm trying to create on a fairly small object. It is like an "air freshener" in a car, so the dimensions are pretty small.
I have a rope going through a hole in the tree, but I can't get it to fully collide and rest on the tree.
I'm very rusty with dynamics, but I'm also wondering if scale is an issue here?I have a secondary problem, is that I need to duplicate this effect on multiple trees, and wanted to put the tree with the spline in a cloner, but seems like it won't animate inside a cloner. Probably because everything is inside a null?
Thanks for any recommendations!
Project file : https://www.dropbox.com/scl/fi/p9t9lne2xk0y10y5j8jm5/TestTreeRope.c4d?rlkey=ow2m0g4kpnqjtk2oy2f5elkwo&dl=0
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RE: Issues with FBX Shading (Normals)
Ah yes! Amazing, thank you Sassi!
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Issues with FBX Shading (Normals)
Hello
I'm trying to use a model downloaded from Turbosquid, which was apparently created in Blender.
When I bring in the 3d object into C4d I get some strange artifacts in the viewport and on render.Its almost as if the edges had some kind of toon shading applied. I tried adding phong shaders, but it doesn't seem to work.This is what I see in the viewport
https://www.dropbox.com/scl/fi/xsv6irvyinkgrgv3612d3/Cinema_4D_19VVY2T82U.png?rlkey=cyfobfygbbtnd0c07uyb4yvo5&dl=0And this is what it should look like
https://www.dropbox.com/scl/fi/e6p2nr81sd60aomlmrt3v/chrome_R8H0MzL4WQ.png?rlkey=2mrxzp5n6d71vp0craubc1yqm&dl=0I'd prefer not to learn Blender to render this
Thanks for any pointers on how to get a clear render on this..
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RE: What are these grey dots?
Sorry I missed that first message Sassi, here is the file
https://www.dropbox.com/scl/fi/l390ygqhqr677rlrqi1jo/GreyDots.c4d?rlkey=uk9ed04o9bdv70fzomp28s4vo&dl=0 -
RE: Catenary measure
Amazing...this is such a great little widget/tool to have!
Thank you Sassi!
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Catenary measure
Hello
I'm having a bit of a doubt about something...
If I have a straight spline I put in a catenary to give it some sag, then convert it to object, and measure it using the Xpresso Spline node, I feel like the length is not correct...
I took the spline that had a catenarty, converted it to object (to bake it the catenary), then measured it with Xpresso.
I then use the Spline>Straighten tool to see if they had the same length, and indeed they do...How can I obtain the lenght of the spline + Catenary?
Thanks!
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RE: Controlling a group of splines
Thank you Sassi, this is great! Gonna play around with these options.
I think the polygon selection approach (option 3) might be the best, but I'll test.Thank you!!