@Dr-Sassi Thank you young man, have a great weekend, Best, Craig
Posts made by channel-blame
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RE: blinking eyelid
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RE: blinking eyelid
Hi Dr. Sassi, thank you for your great solutions!-despite being jetlagged? these are both great - maybe the hair solution will offer some dimension to the hairs? it seems as if it is not possible to achieve this result using a selection tag to the under side of the upper lid, that is part of a face model. If not, then I will have to make a separate "upperlid model" and in after effects animate that, via posemorph, and put that layer on top of the face model, that is intact, and have that model be "non blinking "- I am I correct in saying that the "hair solution will offer dimension to the hairs? please let me know when you can, and welcome back ! ;)- Craig
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blinking eyelid
Hi Dr. Sassi, how are you?, long time-my question is, for example, if I want to show a "blinking eyelid". and have the eyelash move with the lid, is this at all possible?, please say yes;)- unless you have a better solution, thank you, Craig
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RE: clones-fading?
this is it!!-yes, ! the clones fade , as I was hoping; can I presume that this can be done with RedShift?, thank you sir
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RE: Cycling clones colors - multishader or something different?
my apologizes for not mentioning which render. RS is great thank you; I was not clear, the file you sent is wonderful!-is there a way to make some of these clones fade to transparent, then opaque again? as if the linear field of the plain effector, as an example, is going back and forth? thank you again for your time, Craig
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clones-fading?
Hi Dr. Sassi, how are you? a while back you created a rig for me, where by, when a plain effector passes through cloned spheres, for example, some of the clones fade in, then fade out-please see attached file; with the plain effector, they "pop" visible, and "pop" invisible , I can not get them to "fade to visible" then "fade to invisibleclones-visible-invisible.c4d "; what am I doing wrong?, thank you in advance, Craig
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RE: Neuron-Fire // looking for files that you made for me ;(
all good Dr. Sassi, I wasn't expecting you to render out many frames-you did an excellent job problem solving as always-you are correct about the color, I need to make difference more obvious , Stay safe, Craig
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RE: Neuron-Fire // looking for files that you made for me ;(
Hi Dr. Sassi. these are great-two concerns if I may; can I presume that I can pump up the neuron color-material, it's very dark; also should I be concerned about your comment, " rendered fine, even with many frames in a row with animation"? I was hoped to render an animation for this, as well as a closeup for about 20-30 s , please let me know, and thanks for your efforts, these are wonderful! -Best, CZ
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RE: Neuron-Fire // looking for files that you made for me ;(
Hi Dr. Sassi. you are golden. I just deposited the file. I tried my hardest to make this work with my own, texture; I feel like I'm close, but perhaps you can explain where I went wrong. Thanks again, Best, Craig
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RE: Neuron-Fire // looking for files that you made for me ;(
Thanks Dr. , I dont see a file? do you need to have me upload,? may I have your dropbox info,is this best way to share? my C4D file is called NEURON-glow doe s not work -file created today, thank you Craig
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RE: Neuron-Fire // looking for files that you made for me ;(
Thank you Dr. Sassi, but I did send to you a "neuron" with my texture that I couldnt get to work; this file I already received, thx. If you did not get it what is the best way to share with you? thx, Craig
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RE: Neuron-Fire // looking for files that you made for me ;(
ok sorry and thank you, is it possible? my new problem that is to solve?
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RE: Neuron-Fire // looking for files that you made for me ;(
@channel-blame [link text](NEURON-glow-does-not-work.c4d link url)-hi Dr.Sassi, how are you?-I am in a bit of a panic ;(-I tried to adapt your brilliant solution here to a new texture, but I can not get it too work. Is my attachment here? if not please tell me how to attach. My solution is not working, perhaps you can provide a solution for me. Please let me know, Craig
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RE: random blinking lights
thank you for your help, and generosity, this is great, be safe, Craig
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RE: random blinking lights
@Dr-Sassi Thank you, please pardon, my obtuseness, but the lights are not flickering?, please tell me what I'm doing wrong ; (-thank you, Craig
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random blinking lights
Hi Dr. Sassi, how are you? I created an Xpresso node for a blinking light, which is nice, but I can not figure out how to create randomly lights in a cloner ; can you please help me out here? also, maybe there is a more modern way to achieve this , I hope to use RS, but any solution would be most helpful. Thank you as always for your time, Craig
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RE: Neuron-Fire // looking for files that you made for me ;(
thanks, but I don 't see it in the render view, as opposed to the other material which I do, is it possible to see it in the render view when i hit play?
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RE: Neuron-Fire // looking for files that you made for me ;(
neuron-lights-for-DS.c4d I bought some neat materials, have been too busy to experiment, but perhaps you can show me the way for the furure. I'd love to use your elegant solution for a mor interesting texture, thanks so much-CZ
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RE: Neuron-Fire // looking for files that you made for me ;(
Hi Dr. Sassi. I hope that you are well. I have a question please, about 17 days ago, you provided for me a great solution, to lights traveling
over/through a neuron. I was hoping to experiment with different color combinations, with RS of the body of the neuron. I noticed, that when I use a different material color, and Im sure to properly use the vertex attribute node, the emission/lights are not visible in the viewport, only when I render in the viewport. . Also, the "lights" are not moving when I render to picture viewer. I did this just to experiment with a render. Can you please tell me why this is? also, the way to control speed of light movement, I change the offset in the matrix?, thank you, Craig