Hi Cit,
Noise is, by definition, random, and yes, here and there, a noise algorithm might show repetition (tile-able). In the Noise Node of XPresso, I'm unaware of a "tile-able" noise pattern option.
The frequency is a parameter of how fast the point is moved inside the noise field to evaluate a certain position in the noise pattern.
How random would a value be the same every 24 or 30 frames?
To make this work, we can go different ways.
Example one, explores a Spline interface that is set up randomly. The Time> Frame provides the values that will be used to get the value of the spline, as the spline can have only one X and Y pair, creating a value.
CV4_2025_drs_25_XPnl_01.c4d
The second example moves the noise and arrives at the same point in frame 30, while the F-Curve Editor> Function> Track After> Repeat is enabled for a loop after the first 30 frames.
CV4_2025_drs_25_XPnl_11.c4d
The third one cheats the Noise Node into a repeated value after 30 frames by just lowering the Amplitude to zero. The Repeat option in the Timeline is active here again.
CV4_2025_drs_25_XPnl_21.c4d
I hope one or the other will work for your project.
Enjoy your Sunday!