Thanks for all the options! I have to save them all on my formula presets 
Posts made by Hoi
-
RE: question on formula idposted in Question & Answers
-
RE: question on formula idposted in Question & Answers
Hi, that works, the other workaround i found is to add another formula on top to select a different id.
Appreciate the quick solution as always
-
question on formula idposted in Question & Answers
Hi,
how do I select more than one id in the formula modifier? For example id=0 , how do I add another value to select another cloner, I try id=0and3. It didn't select cloner id 0 and 3. Thank you.
-
RE: pyro particle separate forcesposted in Question & Answers
Hey Dr. Sassi,
I ended up setting up another simulation scene for the pyro and use the pyro as a force field object to advect the particle.
Thank you for providing me another solution and learn something new
Thank you!
-
pyro particle separate forcesposted in Question & Answers
Hi,
Is there a way to separate forces between pyro and particle groups?
I included a scene file, where I only want the gravity affect the pyro group and not the particle group. Thank you. pyro_particle.c4d -
RE: How do I repeat a ramp pattern on an object using the texture node?posted in Question & Answers
wow, thanks for the great explanation and video reference! this definitely is a better method than jumping between apps to modify the ramp

-
RE: How do I repeat a ramp pattern on an object using the texture node?posted in Question & Answers
This is amazing, it would be great to get some technical and math background about the setup when you have some time. Thank you!
-
RE: How do I repeat a ramp pattern on an object using the texture node?posted in Question & Answers
What an interesting way to adjust the ramp with math node, I'll make the ramp in Photoshop and animate it in the texture node using offset V. Always appreciate your insight and help!

-
How do I repeat a ramp pattern on an object using the texture node?posted in Question & Answers
Hi,
How do I map a ramp on an object with a repeated V in Redshift, so it will show the ramp more than once on the object and is it possible the animate it going ramp going up repeatedly? Thank you in advance.

-
RE: Animate spline with null to pointsposted in Question & Answers
Thank you, I appreciate you for setting this up.
-
RE: Animate spline with null to pointsposted in Question & Answers
Thank you Dr. Sassi, appreciate the suggestion and feedback!
-
RE: Animate spline with null to pointsposted in Question & Answers
Hi Dr Sassi and Future Craft, I appreciate the help and solution from both of you.
I am looking for a rig / solution like this where I can take the points from spline/shape and can animate through a null but also control the tangent like in this After Effects example:
https://youtu.be/lXL3qRvw-p4?si=kugwvNzrJfbxGqdH&t=30
Thank you both.
Hoi -
RE: Animate spline with null to pointsposted in Question & Answers
Thank you for sharing. Unfortunately, the link is broken in your youtube description. Hopefully, you can still share the script or point me in the right direction on how you set the nulls up on the points of the spline. Thank you.
-
Animate spline with null to pointsposted in Question & Answers
Hi Dr Sassi,
Is it possible to animate and set keyframe to the points of a spline and its handle?
Thanks,
Hoi -
RE: Cloth simulation travel in a circleposted in Question & Answers
Hi Dr. Sassi,
Thank you for the file and suggestion. Never knew you can change volume builder to vector and use it as a field. That will open a lot more experimentation. As for this example,
I end up exporting the cloth as alembic with turbulence and, align to spline the alembic cloth to travel in a circle path. -
Cloth simulation travel in a circleposted in Question & Answers
Hi all,
What is the best way for a cloth simulation to follow a circular path with turbulence force? Any suggestion/help will be greatly appreciated.Thanks,
Hoi