this almost solves the problem, but the connection is still too floppy.
Latest posts made by schnoidl
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RE: pulling tail behind object
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RE: pulling tail behind object
thank you, the throat distortion is looking good but the piece on the end is not flexible, it has a metal rod inside, so can't use Spline Wrap, only Attach to Spline.
it needs to have its axis down near the base, because i need to be able to steer it once it enters the stomach. When I turn it, the end of the tube needs to stay attached and flex with it. I can sort of cheat it by putting a Bend deformer on the end of the tube, but i'd rather they behaved as a single object if possible. thank you
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pulling tail behind object
hello, I have been fumbling with this for too long. your help is greatly appreciated.
I am trying to push a rigid end down a throat, and pull a tube along behind it. I can use Spline Wrap for the tube, but I am not having any luck finding a way to attach the end without it getting distorted as it goes around corners. What I would ideally like is for the highlighted cluster to be attached to the head's parent, which have an Align to Spline tag on it, so that I can turn the head to tweak turns, then the tube just drags along behind it, with the little cluster staying stuck inside the head as it turns.
I tried making the tube a rope, and made a copy of the throat as a collider but that went nowhere.
would be nice if the head pushed the throat open around it. I'm making do with a Bulge Deformer, but would have preferred to have cloth working. Bulge and cloth don't seem to interact for me, it's either one or the other.
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how do you edit VDBs?
I want to go through frame by frame and clean up a 30-frame-long VDB (delete little polygon blobs), but when I Make Editable I just get a single frame.
thanks
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AEC not importing lights or nulls
hello, I am trying to export a scene via AEC with lights and nulls. have assigned Cineware tag to nulls, lights are set to export. Only camera comes through.