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    Eye rig questions

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    • S
      schnoidl last edited by

      well that's absolutely maddening.

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      • S
        schnoidl last edited by

        i opened the EyeRig.c4d file, and it seems to respond to animation ok.

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        • S
          schnoidl last edited by

          maybe the XRef is breaking, I guess i will just try to go with the rig as is, and import it directly, not XRef...argggh. already did some animation

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          • S
            schnoidl last edited by

            it might have been some XRef connection, I finalized the rigging on the character and brought it directly into a scene, seems to be working fine. MOVING ON...

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            • Dr. Sassi
              Dr. Sassi last edited by

              Thanks for the updates, schnoidl.

              I had hoped for more workable details to understand what you want to do, but the last four posts have not included this information.

              Good luck!

              Dr. Sassi Sassmannshausen Ph.D.
              Senior Trainer, Maxon Master Trainer, L&D - Strategist
              Cinema 4D mentor since 2004, Member of VES, DCS.

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              • S
                schnoidl last edited by

                what i want to do? i'm just moving the head, I want the eyes to follow. somehow the eyes are a frame behind here and there. I was using XRefs to the model but it doesn't seem to like that. Where i just merged a copy of the model into the file (no reference) it seems to mostly work, but not 100%.

                my joints are aim-constrained to their targets, which are un-constrained children of a main eye controller, which is an unconstrained child of a null called Eye Rig, which is then constrained to HeadCon+. It seems like the joints should be more directly constrained to the Head but i can't figure out what that requires.

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                • Dr. Sassi
                  Dr. Sassi last edited by Dr. Sassi

                  Hi schnoidl,

                  Here is the file, then a project with an XRef that uses that file and a screenshot showing how I can see it. You need to place the textures into the tex folder before opening it.
                  https://stcineversityprod02.blob.core.windows.net/$web/Cineversity_Forum_Support/2024_PROJECTS_DRS/20240918_CV4_2025_drs_24_CAed_01.zip

                  You had two sets of eyes in it, but you never mentioned it or explained why you added those. I used one pair only.

                  If that is not working, please check with tech support:
                  https://www.maxon.net/en/support-center

                  I can't reproduce the problem.

                  My best wishes

                  Dr. Sassi Sassmannshausen Ph.D.
                  Senior Trainer, Maxon Master Trainer, L&D - Strategist
                  Cinema 4D mentor since 2004, Member of VES, DCS.

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                  • S
                    schnoidl last edited by

                    ok thanks very much for trying

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                    • Dr. Sassi
                      Dr. Sassi last edited by

                      Hi schnoidl,

                      You're welcome, no feedback or anything if the files work on your side. No worries I hope you have more progress with tech support.

                      Cheers

                      Dr. Sassi Sassmannshausen Ph.D.
                      Senior Trainer, Maxon Master Trainer, L&D - Strategist
                      Cinema 4D mentor since 2004, Member of VES, DCS.

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                      • S
                        schnoidl last edited by

                        hi, was too much in a crunch for deadline, will have a look, thanks

                        i am going to open a ticket with tech support. if you'd like to have a look at my file that's bugging out the eyes, here is a reduced version with no textures. see frame 111.

                        https://we.tl/t-8yaJRKvptm

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                        • S
                          schnoidl last edited by

                          yeah, your movie looks great! wish i could do that ; )

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                          • S
                            schnoidl last edited by

                            tech support for the win...and just like that IT WORKS, changed the expression priority of the parent constraint from 0 to 10
                            and the eyes stay where they belong

                            VOODOO

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                            • Dr. Sassi
                              Dr. Sassi last edited by

                              Hi schnoidl,

                              Thanks for opening a ticket and great that this was easy to solve.

                              I wonder why my file (that I shared above) worked here and not on your side.

                              Anyway, case closed, and enjoy your project.

                              Dr. Sassi Sassmannshausen Ph.D.
                              Senior Trainer, Maxon Master Trainer, L&D - Strategist
                              Cinema 4D mentor since 2004, Member of VES, DCS.

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                              • S
                                schnoidl last edited by

                                Hi, thanks again for your help. I am still recovering but it was delivered

                                https://youtu.be/t0jx3hJgOQQ

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                                • Dr. Sassi
                                  Dr. Sassi last edited by

                                  Thanks for sharing, schnoidl!

                                  I love to see what you did with the characters!
                                  I hope you get the deserved success with it.

                                  Enjoy!

                                  Dr. Sassi Sassmannshausen Ph.D.
                                  Senior Trainer, Maxon Master Trainer, L&D - Strategist
                                  Cinema 4D mentor since 2004, Member of VES, DCS.

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