Hi,
How would I align cloned splines to an L-shape path? I.e. the cloned splines should be kitchen cabinet doors wrapped around an L-shaped base cabinet.
https://www.icloud.com/iclouddrive/0836esovn6ntI_557DPcszyMg#doors
Hi,
How would I align cloned splines to an L-shape path? I.e. the cloned splines should be kitchen cabinet doors wrapped around an L-shaped base cabinet.
https://www.icloud.com/iclouddrive/0836esovn6ntI_557DPcszyMg#doors
Didn't think of the Spline Mask. That's super helpful, thank you!
Got it. So there's no way to procedurally create bevels on closed splines, i.e. stepped bevels on a picture frame?
https://www.icloud.com/iclouddrive/0405f7k3IjtmY2ksuNmD-Pe8A#bevels
Thanks - so why is there a Bevel control under Caps on the Sweep object if it can't be used?
Why does the loop cut tool go at an angle here? I just want it parallel. Is the only option the Plane Cut restricted to a selection?
https://www.icloud.com/iclouddrive/009vRXAmo08NEiNIr_wXATrug#loopcut
Not understanding why the bevel controls aren't working. here 
https://www.icloud.com/iclouddrive/0068Ixf4qAWXo8yrqosaRatAg#bevels
Hey Dr. Sassi,
I had tried both of those prior without success.
Apologies if I've asked this before, I likely forgot.
When sweeping a profile around a spline, say for a baseboard, often the result is inverted. Is there a better way to fix this instead of messing around with the axis of the profile itself?
https://www.icloud.com/iclouddrive/0d4Ka575i7ZVmmJtExYcKPjuQ#Baseboard
What would be the best way to recreate this Apple Watch band?
I've tried tracing it with the spline pen to get the basic shape without much success. I've also tried making basic outline and then using the spline arc tool to get the overall shape.
https://www.icloud.com/iclouddrive/00b9_vli1evDYmilK73EYPgYA#band
Apologies for the late reply. I like the ideas but they don't work when used in the actual scene.
Awesome. I think the first option will be a good start. Thank you.
I've uploaded a section from the original scene with annotations.
https://www.icloud.com/iclouddrive/089qL1W2kjKuCaos41GsrzIIQ#Rube
Hi,
I have a Rube machine which I'm using dynamics to animate. On one section the ball gets stuck in a rail. The rail has a collider tag and is set to Convex Hulls. Setting the Geometry Accuracy to 10 on the rail will still get the ball stuck as the Rigid Body shape isn't leaving enough room for the ball to travel past. Setting the rail to Triangle Mesh doesn't work either as the ball just falls through the rail.
Any suggestions?
https://www.icloud.com/iclouddrive/010-F3-5nenRGrBQl5IqWuaow#Rube
How can I randomize the rotation of objects in a cloner 360 deg but in steps of 90 deg?
This worked much better. In the end I used the splines from a Sub-D version of the mesh the geo sat much better against the bottle. Thanks.
Ok, thanks for that, I'll take a look. Originally I had tried to wrap Text Geo onto the bottle via Spline Wrap deformer but I couldn't get all letters to sit flush with the bottle.
Having a hard time unwrapping this simple bottle. However I try it it still results in distortion right where the two labels would go.
Thanks in advance!
https://www.icloud.com/iclouddrive/0bdaFEDtZOoY26gJd5T3nzz-Q#bottle
Thanks, I'll take a look.