CINEVERSITY

  • Recent
  • Popular
  • Users
  • Groups
  • Login
Maxon Logo
  • Login
  • Search
  • Recent
  • Popular
  • Users
  • Groups

Tracer not tracing dynamic clones

Question & Answers
3
12
2.2k
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • MaverickMongoose
    MaverickMongoose last edited by Aug 22, 2024, 4:12 AM

    cheers, slightly different setup, heres the wetransfer version, https://we.tl/t-R3I9wPac2t

    1 Reply Last reply Reply Quote
    • Dr. Sassi
      Dr. Sassi last edited by Dr. Sassi Aug 22, 2024, 4:37 AM Aug 22, 2024, 4:35 AM

      Thank you very much, Maverick Mongoose.

      Here is your file back.

      CV4_2024_drs_24_SItr_11.c4d

      Please cache it (The Cloner), to avoid the one frame delay that it otherwise has.

      I have added two options to create this Tracer Circle. They are indicated by different label colors, just in case.

      Thanks for not minding my security concerns, but each year after my IT Security Training, I'm slightly more neurotic. 😉 Since I share a lot, I have to keep safe here.

      Cheers

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

      1 Reply Last reply Reply Quote
      • MaverickMongoose
        MaverickMongoose last edited by Aug 25, 2024, 4:32 AM

        Perfect! I think I need to make more use off the Inheritance Effector for now on, thanks for that!

        1 Reply Last reply Reply Quote
        • Dr. Sassi
          Dr. Sassi last edited by Aug 25, 2024, 4:41 AM

          Thanks for the feedback, MaverickMongoose.

          Please keep in mind that the Inheritance Effector is also a perfect filter to stop or inherit any of the three parameter "PSR" (Parameter> Transform)

          Have a great weekend.

          Dr. Sassi Sassmannshausen Ph.D.
          Senior Trainer, Maxon Master Trainer, L&D - Strategist
          Cinema 4D mentor since 2004, Member of VES, DCS.

          1 Reply Last reply Reply Quote
          • MaverickMongoose
            MaverickMongoose last edited by Aug 25, 2024, 9:20 AM

            Interesting, I think it's going to become something I use a lot!

            1 Reply Last reply Reply Quote
            • Dr. Sassi
              Dr. Sassi last edited by Aug 25, 2024, 5:26 PM

              Thank you very much, MaverickMongoose.

              Yes, it has been one of my favorite Effectors for a long time.

              Have a great Sunday

              Dr. Sassi Sassmannshausen Ph.D.
              Senior Trainer, Maxon Master Trainer, L&D - Strategist
              Cinema 4D mentor since 2004, Member of VES, DCS.

              1 Reply Last reply Reply Quote
              • MarcusVirtus
                MarcusVirtus last edited by Dr. Sassi 19 days ago 19 days ago

                OFF TOPIC

                Hello Dr-Sassi / MaverickMongoose - really appreciated this question/answer as it was exactly what I and my colleague were trying to figure out.

                Can you offer any deeper insight as to what changed between R23 and 2025 (I know it is a big leap, but it took us a bit to decide to make the upgrade)? I know I did the approach MM mentioned regarding using a tracer on cloners with a collider body tag; there seems to be a quantum shift in how dynamics were calculated in R23 vs. the new simulation system in 2025, but I am not well-versed enough in the inner-workings to know why.

                Previously, I could use the approach MM described, without the need for an intermediate matrix. Why is that intermediate step now needed in 2025?

                Thanks so much for the info if you have time for a response!
                ~MV

                1 Reply Last reply Reply Quote
                • Dr. Sassi
                  Dr. Sassi last edited by Dr. Sassi 19 days ago 19 days ago

                  OFF TOPIC

                  Hi MV,

                  Please open a new question in a new thread, otherwise it become hard to read through a single thread, especially if the initial problem is discussed further, and all becomes mixed up.

                  Collision Shapes are more advanced in the new System
                  https://help.maxon.net/c4d/2025/en-us/Default.htm#html/TRIGIDBODY-RIGIDBODY_PBD_COLLISION_GROUP.html#RIGIDBODY_PBD_COLLISION_SHAPES

                  Simulations, please have a look here:
                  https://www.youtube.com/@MaxonTrainingTeam/search?query=Simulation%20Cinema%204D

                  The amount of changes is huge, so I will not try, based on the idea that it would take hours if done well. I surely can give you a hint, go to the manual and check "what is new in" version:
                  https://help.maxon.net/c4d/2025/en-us/Default.htm#html/33010.html?TocPath=_____3
                  Check previous versions of the manual as well.
                  As you can see, it would perhaps fill a few pages only with the headlines. To explain what happens since, I would not even know where to start. I haven't touched R25 in years, except for the occasional question, which doesn't count as refreshing all knowledge of what R25 was.

                  Perhaps use this link:
                  https://cineversity.maxon.net/en/results?term=new%20in
                  Set perhaps the filter to Cinema 4D, or Redshift.

                  OR check out one of our YouTube channels:
                  https://www.youtube.com/@MaxonTrainingTeam/search?query=new%20in

                  If you have a specific field you work in and a more detailed question, I can take a look into it. Again, please in a new thread. Thank you.

                  Enjoy your Sunday

                  Dr. Sassi Sassmannshausen Ph.D.
                  Senior Trainer, Maxon Master Trainer, L&D - Strategist
                  Cinema 4D mentor since 2004, Member of VES, DCS.

                  MarcusVirtus 1 Reply Last reply 18 days ago Reply Quote
                  • MarcusVirtus
                    MarcusVirtus @Dr. Sassi last edited by 18 days ago

                    @Dr-Sassi - Good to know, thank you!

                    1 Reply Last reply Reply Quote
                    • Dr. Sassi
                      Dr. Sassi last edited by Dr. Sassi 18 days ago 18 days ago

                      OFF TOPIC

                      You're welcome, MV

                      My best wishes

                      Dr. Sassi Sassmannshausen Ph.D.
                      Senior Trainer, Maxon Master Trainer, L&D - Strategist
                      Cinema 4D mentor since 2004, Member of VES, DCS.

                      1 Reply Last reply Reply Quote
                      12 out of 12
                      • First post
                        12/12
                        Last post