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    • Dr. Sassi
      Dr. Sassi last edited by Dr. Sassi

      Hi Pim,

      Here is a starting point. Explore how different Noise and Seed versions affect the distortion (animated), while the scale is surely a strong influence.
      CV4_2025_drs_25_RSoa_01.c4d

      I have set the ramp to match your reference image.
      Screenshot 2025-06-07 at 9.49.22 AM.jpg

      Back in the days when I made stage light shows for bands for many years, I had one of these Oil projectors that created this effect. There was a round double glass chamber, each filled with two tinted oils. After the light warmed the oil, it produced all these psychedelic patterns based on a little motor rotating the unit with the oils, and the patterns changed. When combined randomly with my other nine projectors, it created a nice blend. Why am I talking about stuff from decades ago? Because the two chambers are a key point here, and I have set the Material up in that way, with two sources mixed in the Color Layer.

      All the best

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

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      • P
        Pim last edited by

        Yes, back in the days with those Oil projector light shows, those were the days.
        And exactly what I want to do!
        I have a close look at your example and get back to you.

        Regards,
        Pim

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        • Dr. Sassi
          Dr. Sassi last edited by

          Thank you Pim.

          Please let me know if there are any other ideas or directions we should explore.

          Enjoy your project

          Dr. Sassi Sassmannshausen Ph.D.
          Senior Trainer, Maxon Master Trainer, L&D - Strategist
          Cinema 4D mentor since 2004, Member of VES, DCS.

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          • P
            Pim @Dr. Sassi last edited by

            @Dr-Sassi Now I want to add another object, here a sphere, and let the two textures mix.
            I see various options to 'mix' the textures:

            • animate the transparency of the objects / textures
            • use the proximal shader
            • feather the object. For example the sphere texture is too sharp
            • add transparency in 'areas' of the textures

            Here an example of an extra sphere with an vibrate and transparancy in the texture.
            test02_0052.jpg

            Here the scene file
            cv4_2025_drs_25_rsoa_02.c4d

            What do you think is th best method to 'mix' the textures and could you give an example?

            Regards,
            Pim

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            • Dr. Sassi
              Dr. Sassi last edited by Dr. Sassi

              Hi Pim,

              My vision for something like that might be completely different than yours. What is your target with that? What do you like to express or achieve? Where is this shown?

              Some pointers:

              • You can use another Maxon Noise as Mask - source

              • Feather or Displacement would be my question

              • There is no Proximal Shader in Redshift; this might be more something about Vertex Values.

              We will get so into a different theme, and I would think that should be in a new thread. Mixing follow-up questions that move in a different direction can be difficult to follow after a while, especially if the initial idea or question is mixed in from time to time.

              Besides, perhaps explore Liquids now; when you asked the first question, I was not allowed to talk about it, but that would be the next level from my point of view
              https://cineversity.maxon.net/en/series/cinema-4d-liquids?tutorial=01-cinema-4d-liquids-overview-of-liquids-objects-settings

              Enjoy

              Dr. Sassi Sassmannshausen Ph.D.
              Senior Trainer, Maxon Master Trainer, L&D - Strategist
              Cinema 4D mentor since 2004, Member of VES, DCS.

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              • P
                Pim last edited by

                I want to create those 'old fashion lighth shows' for a music video, initially.
                And perhaps later on for the live shows.

                I am not sure with what you by 'a new theme'., my main theme is how to 'mix' textures?

                Liquids looks great, but I did not find yet, how to mix texture using Liquids.
                I know Houdine is capable of doing this, so I guess Liquids will be able to do the same.
                Could you make me an example?

                I will explore Liquids and your other options (noise as mask, feather or displacement and Vertex values) in more detail.

                Thank you,
                Pim

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                • Dr. Sassi
                  Dr. Sassi last edited by Dr. Sassi

                  Hi Pim,

                  Here is a different way to produce some old light show effects, perhaps a late '70s feel.

                  CV4_2025_drs_25_RSpc_01.c4d
                  CV4_2025_drs_25_RSpc_02.c4d
                  CV4_2025_drs_25_RSpc_03.c4d
                  CV4_2025_drs_25_RSpc_04.c4d

                  I hope they hold some ideas for you.

                  All the best

                  Dr. Sassi Sassmannshausen Ph.D.
                  Senior Trainer, Maxon Master Trainer, L&D - Strategist
                  Cinema 4D mentor since 2004, Member of VES, DCS.

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                  • P
                    Pim last edited by

                    Beautiful effects!
                    I will try to combine them using Maxon Noise as Mask.
                    I will post the results.

                    Regards,
                    Pim

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                    • Dr. Sassi
                      Dr. Sassi last edited by Dr. Sassi

                      Thank you very much for the feedback, Pim!

                      Here is a (very) quick fluid example. Needs more work. Increase the mesh resolution (segments) for a finer result.
                      CV4_2025_drs_25_RSpc_11.c4d
                      It needs a little bit of time; render it and use the result perhaps as texture.

                      Enjoy

                      Dr. Sassi Sassmannshausen Ph.D.
                      Senior Trainer, Maxon Master Trainer, L&D - Strategist
                      Cinema 4D mentor since 2004, Member of VES, DCS.

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                      • P
                        Pim @Dr. Sassi last edited by Dr. Sassi

                        Off topic. Your post is here:

                        https://cineversity.forums.maxon.net/topic/1955/redshift-opacity-and-colors

                        Please new themes in a new thread. Thanks.

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                        • Dr. Sassi
                          Dr. Sassi last edited by

                          Off topic

                          Hi Pim,

                          Please continue with the new Question in the thread linked above. Thank you.

                          Cheers

                          Dr. Sassi Sassmannshausen Ph.D.
                          Senior Trainer, Maxon Master Trainer, L&D - Strategist
                          Cinema 4D mentor since 2004, Member of VES, DCS.

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