CINEVERSITY

  • Recent
  • Popular
  • Users
  • Groups
  • Login
Maxon Logo
  • Login
  • Search
  • Recent
  • Popular
  • Users
  • Groups

Animating a cloned object on a path

Question & Answers
2
6
1.0k
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • M
    Mark last edited by Dr. Sassi Jun 11, 2024, 3:44 AM Jun 11, 2024, 3:40 AM

    I have a path that makes a gentle sweep and then another that wraps around a hill. I am trying to get a cloned Greek Key to follow this path and animate along it but I don't think I am doing this correctly. I can't get the key to map
    /connect to the path. Is there a better way to do this?

    I have attached a stripped-down project. We want the key to animate down the path swerving from the left side of the path to the right side, then eventually change this to smooth out making a larger sweep but always mapping to the path if this makes sense.

    1 Reply Last reply Reply Quote
    • Dr. Sassi
      Dr. Sassi last edited by Jun 11, 2024, 3:45 AM

      Hi Mark,

      This file showed 13 Bytes only, something went wrong.

      Would you mind to reload it. Thank you

      All the best

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

      M 1 Reply Last reply Jun 11, 2024, 7:25 PM Reply Quote
      • M
        Mark @Dr. Sassi last edited by Jun 11, 2024, 7:25 PM

        @Dr-Sassi
        Strange, here is a link,

        https://drive.google.com/file/d/1Y976NLCkkvAe8RUQTlfBxTP9K06W1Qmm/view?usp=share_link

        Thanks

        1 Reply Last reply Reply Quote
        • Dr. Sassi
          Dr. Sassi last edited by Dr. Sassi Jun 11, 2024, 9:46 PM Jun 11, 2024, 9:45 PM

          Hi Mark,

          Thank you very much for the file, and for using Google.

          Please have a look here.
          CV4_2024_drs_24_MGkb_01.c4d

          Please let me know if that comes closer.

          I have reduced it to the needed parts so it becomes more readable.
          Make sure the Spline Warp has the Bounding box fixed.

          The animation is based on a linear spline used as an Object in the Cloner.

          All the best

          Dr. Sassi Sassmannshausen Ph.D.
          Senior Trainer, Maxon Master Trainer, L&D - Strategist
          Cinema 4D mentor since 2004, Member of VES, DCS.

          1 Reply Last reply Reply Quote
          • M
            Mark last edited by Jun 12, 2024, 12:02 AM

            Thank you, Dr. Sassi!

            This worked perfectly in our main project! The speed slider was the icing on the cake!

            Thanks again,
            Mark

            1 Reply Last reply Reply Quote
            • Dr. Sassi
              Dr. Sassi last edited by Jun 12, 2024, 2:51 AM

              Thank you, Mark, for the feedback!

              You're very welcome.

              Cheers

              Dr. Sassi Sassmannshausen Ph.D.
              Senior Trainer, Maxon Master Trainer, L&D - Strategist
              Cinema 4D mentor since 2004, Member of VES, DCS.

              1 Reply Last reply Reply Quote
              • First post
                1/6
                Last post