Animating a cloned object on a path
-
I have a path that makes a gentle sweep and then another that wraps around a hill. I am trying to get a cloned Greek Key to follow this path and animate along it but I don't think I am doing this correctly. I can't get the key to map
/connect to the path. Is there a better way to do this?I have attached a stripped-down project. We want the key to animate down the path swerving from the left side of the path to the right side, then eventually change this to smooth out making a larger sweep but always mapping to the path if this makes sense.
-
Hi Mark,
This file showed 13 Bytes only, something went wrong.
Would you mind to reload it. Thank you
All the best
-
@Dr-Sassi
Strange, here is a link,https://drive.google.com/file/d/1Y976NLCkkvAe8RUQTlfBxTP9K06W1Qmm/view?usp=share_link
Thanks
-
Hi Mark,
Thank you very much for the file, and for using Google.
Please have a look here.
CV4_2024_drs_24_MGkb_01.c4dPlease let me know if that comes closer.
I have reduced it to the needed parts so it becomes more readable.
Make sure the Spline Warp has the Bounding box fixed.The animation is based on a linear spline used as an Object in the Cloner.
All the best
-
Thank you, Dr. Sassi!
This worked perfectly in our main project! The speed slider was the icing on the cake!
Thanks again,
Mark -
Thank you, Mark, for the feedback!
You're very welcome.
Cheers