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    Bake displacement into geometry

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    • Dutchbird
      Dutchbird last edited by

      How can I bake a displacement from a texture file into geometry?displ-2.jpg
      I

      Cinema4D user since R8

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      • Dr. Sassi
        Dr. Sassi last edited by

        Hi Dutchbird,

        Use the Displacer under the Object. Load the Texture into the Shading Field.

        The Object needs to have a good resolution. Perhaps
        Main Menu> Mesh> Add> Subdivide [cogwheel!]
        Set up the Displacer as you would set up Displacement.
        Eventually, do this as well, the Attribute Manager> Mode> View Settings> Deformed Editing: on

        Then select the Object in question and use the
        Object Manager > Object> Current State To Object.

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • Dutchbird
          Dutchbird last edited by

          Thanks a lot. That did the job.

          Cinema4D user since R8

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          • Dr. Sassi
            Dr. Sassi last edited by

            Thank you very much for your feedback, Dutchbird.

            My best wishes for your project

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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