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    Joints keep snapping back

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    • MaverickMongoose
      MaverickMongoose last edited by

      Hi Dr Sassi,

      Im having a little problem with my character rig.

      im not sure why when trying to adjust the joints they just snap right back again when I go to bind. no matter how i move them, I cant get them to line up correctly with the legs and bind.

      Here's a video showing what I mean:

      https://www.dropbox.com/scl/fi/7ajmtvdsqjutay0d6i8vx/IMG_8256.mov?rlkey=1728wx2m10ofhap4valficp1j&st=zpok8db6&dl=0

      And the project file:
      https://we.tl/t-tE8lyYCbYL

      Is there a setting I've missed maybe?

      Thanks again!

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      • Dr. Sassi
        Dr. Sassi last edited by

        For anyone with Arachnophobia, please do not open the file above.

        Hi MaverickMongoose,

        Could you try the following:

        • Have the (Butterfly Icon) Symmetry not active

        • Try in a new file.

        In both cases, even inside your project file, I have no problems when I do so, but I leave the Symmetry on. The Symmetry checkbox in the Character is sufficient.

        The only way I was able to get a jump when I violated the IK direction (Explore the Green Line)

        If that doesn't help, please check with tech support
        https://www.maxon.net/en/support-center

        Cheers

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • MaverickMongoose
          MaverickMongoose last edited by

          Awesome, thanks heaps for that Dr Sassi! I think I've got it sorted now

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          • Dr. Sassi
            Dr. Sassi last edited by

            Great, thanks for the reply, MaverickMongoose,

            Have a great start to your week.

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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