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    Liquids for Liquid Acid

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    • P
      Pim last edited by

      I started a new thread for my Liquid Acid 'project'.
      I now focus on using Liquids to create the effect.
      I started with the Noseman tutorial and changed to have 2 emitters and thus 2 textures.
      Although the textures are not really mixing, I guess with the right textures it could be improved.

      2emitters.jpg

      However I have now an issue that the render is stopped due to "Failed to allocate necessary GPU recyclable memory".

      Here the scene file.
      Gingerbread Man pim 03.c4d

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      • P
        Pim @Pim last edited by

        @Pim Here a second example with 2 emitters and with different settings.

        2-emitters-v02.jpg

        But I am still not happy with the 'mixing', with the textures.
        Also, the render error is also with this scene file.

        2 emitters v02.c4d

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        • Dr. Sassi
          Dr. Sassi last edited by Dr. Sassi

          Thanks for the files, Pim,

          Thanks for the files and for using a new thread!

          Both have the same idea that the Materials should mix. That is not what happened, as the material has no information from the color that the particles inherit to the Surface.
          The mixed color is stored in the Vertex Tag. If the materials are not using that information (Node Vertex Attribute), then they will have no idea about it.

          CV4_2025_drs_25_LImc_01.c4d
          CV4_2025_drs_25_LImc_11.c4d

          There are a few options, use the color of the Particles and with that, the Blend that is on the Surface, or use one Particle Group with black, and the other with white particles, and use that as Mask information. So they mix via Vertex map, and that is the mask between the two materials. (file …_21.c4d)

          CV4_2025_drs_25_LImc_21.c4d

          All the best

          Dr. Sassi Sassmannshausen Ph.D.
          Senior Trainer, Maxon Master Trainer, L&D - Strategist
          Cinema 4D mentor since 2004, Member of VES, DCS.

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          • P
            Pim last edited by

            Oke, I will look at it closely, but I think we are getting there.

            Note: restarting cinema 4d solved the render issue!

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            • Dr. Sassi
              Dr. Sassi last edited by

              Regarding the error messages, I had asked a while ago if there is a list with error messages or any definition that I can share.
              The answer was, if there is a problem, please check with tech support.

              Cheers

              Dr. Sassi Sassmannshausen Ph.D.
              Senior Trainer, Maxon Master Trainer, L&D - Strategist
              Cinema 4D mentor since 2004, Member of VES, DCS.

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