Your latest scene is just it!
Now some more vivid colors and perhaps a 3rd emitter.
I also have to look into the Blend object. Never used that one before.
Your latest scene is just it!
Now some more vivid colors and perhaps a 3rd emitter.
I also have to look into the Blend object. Never used that one before.
Oke, I will look at it closely, but I think we are getting there.
Note: restarting cinema 4d solved the render issue!
@Pim Here a second example with 2 emitters and with different settings.
But I am still not happy with the 'mixing', with the textures.
Also, the render error is also with this scene file.
I started a new thread for my Liquid Acid 'project'.
I now focus on using Liquids to create the effect.
I started with the Noseman tutorial and changed to have 2 emitters and thus 2 textures.
Although the textures are not really mixing, I guess with the right textures it could be improved.
However I have now an issue that the render is stopped due to "Failed to allocate necessary GPU recyclable memory".
Here the scene file.
Gingerbread Man pim 03.c4d
Beautiful effects!
I will try to combine them using Maxon Noise as Mask.
I will post the results.
Regards,
Pim
I want to create those 'old fashion lighth shows' for a music video, initially.
And perhaps later on for the live shows.
I am not sure with what you by 'a new theme'., my main theme is how to 'mix' textures?
Liquids looks great, but I did not find yet, how to mix texture using Liquids.
I know Houdine is capable of doing this, so I guess Liquids will be able to do the same.
Could you make me an example?
I will explore Liquids and your other options (noise as mask, feather or displacement and Vertex values) in more detail.
Thank you,
Pim
@Dr-Sassi Now I want to add another object, here a sphere, and let the two textures mix.
I see various options to 'mix' the textures:
Here an example of an extra sphere with an vibrate and transparancy in the texture.
Here the scene file
cv4_2025_drs_25_rsoa_02.c4d
What do you think is th best method to 'mix' the textures and could you give an example?
Regards,
Pim
Yes, back in the days with those Oil projector light shows, those were the days.
And exactly what I want to do!
I have a close look at your example and get back to you.
Regards,
Pim
I am trying to simulate below picture / animation.
It is a simulation of fluids mixing (often used in light show at pop concerts).
So the main thing is how to 'mix' textures in cinema?
I started using the Proximal shader, but it is very complicated.
I hop someone can help me.
Great!
The first solution - using the visible option - gives me what I want.
The second solution is very complex. Some quesions about it:
The Xpresso is indeed very very small!
That makes the Formula rather complex.
Thanks for all your help.
Regards,
Pim