How to get particles to travel along the surface of a moving object
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Hey there, using "stick" modifier I've figured out how to get particles emitted from a mesh emitter to stick to a moving surface. What I can't figure out is how to apply field forces to them and have them swirl around on the surface of a animated object.
thanks!
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Hi signature-view,
Would that be supportive for your target? I fear not, as it is all static. Scene files are included; see the text field below the video
https://www.youtube.com/live/QaDFSdG2BFI?feature=shared&t=2787Please let me know how it goes. I have not gotten any Swirl translated to a Tracer while positions are taken from a moving object.
If I find anything, I will share.
If I had more data, I could explore it more in detail. No project file is typically the starting point for a back-and-forth discussion.
If it is below 1MB, it can be attached as a C4D file. Otherwise, I use only Dropbox, WeTransfer, Google, Adobe, or Apple cloud services; no zip, rar, etc. Please paste the URL into the text without an HTML wrapper. Thank you very much.Cheers