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    drive fur color with a texture

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    cinema4d redshift hair texture
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    • Wenneker
      Wenneker last edited by

      I'm trying to have a texture drive the color of the fur on my creature but I can't get the fur to color it based on the surface location. I only get the color along the length of the hair. I've tried numerous suggestions from people running into the same problem and tried various tutorials but i just can't get it to work.
      I'm using the standard cinema hairsystem in c4d 2025.1.3 and the principled hair material with redshift 2025.3.0
      Could someone please point me in the right direction or better yet provide an example file?
      Thanks! Bart

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      • Wenneker
        Wenneker last edited by

        I'm looking to do something like this:
        image.png

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        • Wenneker
          Wenneker last edited by

          I can get it to work with the old hair material but would really like to be able to use the principled hair.

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          • Dr. Sassi
            Dr. Sassi last edited by Dr. Sassi

            Hi Bart,

            Fur, as far as I'm aware, isn't in the data Cinema 4D provides to Redshift. Here, the Hair option needs to be used instead.
            I would suggest limiting the Segments of the "Guides" and "Hair", and setting Hair> Dynamics > Rigid after the Initial state is "recorded".

            Since Hair works, it should be possible to get Fur working, but it needs more input. Please use the "Share Your Ideas" so that the need for that is more clearly seen. Thank you very much.

            https://www.maxon.net/en/support-center

            Example, (I'm sure you know how to set this up, as you wrote, but since I am writing in a forum)
            CV4_2026_drs_25_RSfr_01.c4d
            I used Noise here to keep the file small.
            Screenshot 2025-10-31 at 9.42.08 AM.jpg

            All the best

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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