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    • Dr. Sassi
      Dr. Sassi last edited by Dr. Sassi

      Hi Simon,

      Please have a look here. The idea is to rotate a Null and have a child, Null being the one tilting the object.

      CV4_2023_drs_23_ANrr_01.c4d

      Is that working for you? If not, please share a demo file of that problem, just the object.

      All the best

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

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      • R
        Rough1 @Dr. Sassi last edited by Rough1

        @Dr-Sassi
        Hi, and thanks again for your help... Unfortunately, it was not what I was trying to achieve, as the axis of the rotating object must always be pointing in the same direction. I have animated it by hand. It doesnt look so presise, but it'll do. Rough enough, good enough...
        Regards, Simon

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        • Dr. Sassi
          Dr. Sassi last edited by Dr. Sassi

          Hi rough1,

          Thanks for the feedback. A reason why I typically ask for a project file, which I missed here.

          Since leaving this open-ended here might not be pleasant for any reader of the forum, is this what would solve it?

          Is this coming closer? The Y-axis stays vertical.
          CV4_2023_drs_23_ANrr_02.c4d

          All the best

          Dr. Sassi Sassmannshausen Ph.D.
          Senior Trainer, Maxon Master Trainer, L&D - Strategist
          Cinema 4D mentor since 2004, Member of VES, DCS.

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          • R
            Rough1 last edited by

            Yeah, sorry, the models I work with are CADs from our R&D department... They would flip if they thought I was sending them out of house, whatever the reason...
            Regards,
            Simon

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            • Dr. Sassi
              Dr. Sassi last edited by

              Hi Simon,

              Any Dummy with a polygon object will do. But if there is no time for that, that is OK.

              Please see my question here as well as a long-time investment, as it helps me with future questions to understand more about your work. Every artist is different, and as far as possible, I like to adjust my replies to it, while I over-share typically to address the needs of beginners as well.

              Have a great weekend.

              Dr. Sassi Sassmannshausen Ph.D.
              Senior Trainer, Maxon Master Trainer, L&D - Strategist
              Cinema 4D mentor since 2004, Member of VES, DCS.

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              • R
                Rough1 @Dr. Sassi last edited by

                @Dr-Sassi Hi sorry it took a bit of time, busy boy an all...
                Here's how I achieved it, but with a few more keyframes to smooth it out a bit more. But It would of been much better to have the head move in a perfect circular motion, while keeping the same direction.
                cheers,
                Simon

                Rotation Test.c4d

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                • Dr. Sassi
                  Dr. Sassi last edited by Dr. Sassi

                  Thanks a lot, Simon.

                  Here is your file back.

                  CV4_2023_drs_23_ANar_01.c4d

                  or, less flexible, but see for your self:
                  CV4_2023_drs_23_ANar_11.c4d

                  Screen Shot 2023-07-19 at 1.21.22 AM.png

                  I have introduced two parameters for a total of four keyframes. It moves perfectly round and as a loop for 0-120 frames.
                  The tilt can be adjusted.

                  Enjoy

                  Dr. Sassi Sassmannshausen Ph.D.
                  Senior Trainer, Maxon Master Trainer, L&D - Strategist
                  Cinema 4D mentor since 2004, Member of VES, DCS.

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                  • R
                    Rough1 @Dr. Sassi last edited by

                    @Dr-Sassi AHHHH ha... Now I see.
                    Thanks for the help.
                    Cheers,
                    Simon

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                    • Dr. Sassi
                      Dr. Sassi last edited by

                      Hi Simon, you're very welcome.

                      It feels like "functions" could operate it (no keyframes!); perhaps XPresso is the way to set up something. I see a Cosine and Sine shape there 😉

                      All the best

                      Dr. Sassi Sassmannshausen Ph.D.
                      Senior Trainer, Maxon Master Trainer, L&D - Strategist
                      Cinema 4D mentor since 2004, Member of VES, DCS.

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                      • Dr. Sassi
                        Dr. Sassi last edited by Dr. Sassi

                        P.S.: Here is an XPresso example

                        CV4_2023_drs_23_ANar_21.c4d

                        The Multiply Node is for speed adjustments.

                        BTW.: No keyframes needed!

                        Have fun

                        Dr. Sassi Sassmannshausen Ph.D.
                        Senior Trainer, Maxon Master Trainer, L&D - Strategist
                        Cinema 4D mentor since 2004, Member of VES, DCS.

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