Pyro with team render....
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... doesn't seem to work. I had a huge problem even getting it to render in the picture viewer. Ended up having to copy the project elements into a new project, and setting up the pyro simulator again. Then I got it to render in the picture viewer.
But then I started rendering it in team render, the master machine is rendering correctly, but the slave machine renders without pyro. Yes, the scene is cached. Any ideas?Regards
Simon -
Hi Simon,
I assume that all the machines can render such content. Since all is cached, I have very little to offer here.
The only suggestion that comes to mind is using the Team Render Server to ensure that needed content is distributed. This is a wild guess as I have not a single piece of information about your setup, which should be cleared by tech support. I can't typically replicate those setups here.
Please get in touch with tech support.
https://www.maxon.net/en/support-centerMy best wishes