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    2024 Rigid Bodies Grouped

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    simulation group all dynamic rigid
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    • D
      danphish last edited by Dr. Sassi

      Hi,
      With the Bullet Rigid Body dynamics I was able to parent a number of objects under a Null; apply a Rigid tag to the Null object and make all of the children dynamic.

      This doesn't work with 2024. Is this not possible with the new rigid dynamics system or am I missing something?

      Thanks,
      Dan

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      • Dr. Sassi
        Dr. Sassi last edited by

        Hi Dan,

        Please go to the Collision Tab of the Simulation Tag (Attribute Manager).
        Here, the Hierarchy Level needs something other than zero to get there. (I say "something" as I have no idea about your setup.)

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • O
          opinion-intention last edited by

          Hi,
          there a no Hierarchy Level in collider tag. I need to apply tag collider to a null group with some object as a child. I wouldn't want to apply the tag to each individual object but to the parent that encloses them, so if there are changes I can make them in one tag.

          Thanks

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          • Dr. Sassi
            Dr. Sassi last edited by

            Yes, opinion-intnetion,

            To my knowledge, Hierarchy works only in MoGrpah objects.

            Please use this link
            https://www.maxon.net/en/support-center
            and please use "Share Your Ideas" to request this option.

            Perhaps a Fracture Object as Parent might help, not knowing the set up…

            I surely will support this.

            My best wishes

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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