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Splash style animation

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2d animation splash fluid
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  • T
    tie-version last edited by Dr. Sassi Dec 5, 2023, 7:18 PM Nov 23, 2023, 4:11 PM

    Hello,

    I am trying to animate a 2D style splash effect. This effect is part of a logo animation, so the splash lock-up at the end needs to match the logo lock-up.
    I have attached the how the splash element should look. It sits at the top end of a circle, which I am planning to animate in along a spline with a spline wrap.
    If possible I wanted help regarding how to get the lock up matching, but with the flexibility of animation.

    I also have a reference for the kind of animation and tone I am trying to achieve.
    https://www.dandad.org/awards/professional/2023/236678/sky-kids/

    Any assistance would be appreciated. SplashRef.png

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    • T
      tie-version last edited by Nov 23, 2023, 5:42 PM

      Would something like a 2 capsules, through a spline wraps, then added to a volume builder work best? or is there a better way?

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi Nov 23, 2023, 9:21 PM Nov 23, 2023, 9:19 PM

        Hi tie-version,

        As far as I understand what you like to do, here is a suggestion. (Storyboards are more the way to share those ideas; words are always a basis of interpretation)

        Each shape is stored in a Spline, which is part of the Blend settings of the Cloner. The Plain Effect drives the progress of the Blend> Modify Clones.

        The Null sets the main motion, the Plain effector, and then the "morph" defines the change of each shape over time.

        Here is a quick demo:
        CV4_2024_drs_23_MGsp_01.c4d

        I used the Mesh> Move> Magnet Tool to shape the "subframe-spline".

        The best base to get very fast with this is to study Rotoscoping. In a nutshell, it separates shapes into forms with the least amount of change and moves them from the "keyframe" (the point of main change, PSR).

        Besides the Cloner, the PoseMorph Tag might be the way to go. The Point-level Animation (PLA) seems more accessible for the first run-through but becomes increasingly difficult to adjust.

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • Referenced by  Dr. Sassi Dr. Sassi Dec 12, 2023, 9:39 PM
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