Splash style animation
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Hello,
I am trying to animate a 2D style splash effect. This effect is part of a logo animation, so the splash lock-up at the end needs to match the logo lock-up.
I have attached the how the splash element should look. It sits at the top end of a circle, which I am planning to animate in along a spline with a spline wrap.
If possible I wanted help regarding how to get the lock up matching, but with the flexibility of animation.I also have a reference for the kind of animation and tone I am trying to achieve.
https://www.dandad.org/awards/professional/2023/236678/sky-kids/Any assistance would be appreciated.
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Would something like a 2 capsules, through a spline wraps, then added to a volume builder work best? or is there a better way?
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Hi tie-version,
As far as I understand what you like to do, here is a suggestion. (Storyboards are more the way to share those ideas; words are always a basis of interpretation)
Each shape is stored in a Spline, which is part of the Blend settings of the Cloner. The Plain Effect drives the progress of the Blend> Modify Clones.
The Null sets the main motion, the Plain effector, and then the "morph" defines the change of each shape over time.
Here is a quick demo:
CV4_2024_drs_23_MGsp_01.c4dI used the Mesh> Move> Magnet Tool to shape the "subframe-spline".
The best base to get very fast with this is to study Rotoscoping. In a nutshell, it separates shapes into forms with the least amount of change and moves them from the "keyframe" (the point of main change, PSR).
Besides the Cloner, the PoseMorph Tag might be the way to go. The Point-level Animation (PLA) seems more accessible for the first run-through but becomes increasingly difficult to adjust.
All the best
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