CINEVERSITY

  • Recent
  • Popular
  • Users
  • Groups
  • Login
Maxon Logo
  • Login
  • Search
  • Recent
  • Popular
  • Users
  • Groups

Material Projection.

Question & Answers
2
6
327
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • R
    Rough1 last edited by Feb 15, 2024, 10:15 AM

    Hi!
    Since the last update, I have noticed the default material projection is spherical, instead of UVW mapping. Can I change the default somehow?

    Thanks in advance
    Simon

    1 Reply Last reply Reply Quote
    • Dr. Sassi
      Dr. Sassi last edited by Feb 15, 2024, 6:17 PM

      Hi Simon,

      I have checked it, and it has worked so far for me.

      For me, Spherical is only applied if the object has no UV data.

      Since you have a different result, all I can offer is to check out a file that you share. (Smaller than 1MB, and ".c4d" works here as a direct attachment)
      Just the one object that shows Sphereical as projection when the material is applied.

      Cheers

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

      1 Reply Last reply Reply Quote
      • R
        Rough1 last edited by Feb 16, 2024, 6:51 AM

        Hi and thanks again for your help. Here is an object that is from a CAD file, imported as a .stp into C4D. IDK if its to do with the polygon arrangement, Ive never had this before. When you drop or apply a material, its always spherical projection by default. Well on my machine, anyway.
        Cheers, Simon

        DrSassi.c4d

        1 Reply Last reply Reply Quote
        • Dr. Sassi
          Dr. Sassi last edited by Dr. Sassi Feb 16, 2024, 7:04 AM Feb 16, 2024, 7:04 AM

          Thank you very much for the file, Simon.

          Here is your file back.

          CV2024_drs_24_TXuv_01.c4d

          Drag the Material on it. It should work fine now.
          It was missing the UV Tag.

          I dragged the Material on it, then went to the Object Manager> Tag> Generate UV W Coordinates.

          In the UV editor layout, all UV polygons were selected, and then in the lower left, UV Manager> Automatic> Cubic> Apply.

          I checked the Material again, and it worked.

          Let me know if you have any problems.

          All the best

          Dr. Sassi Sassmannshausen Ph.D.
          Senior Trainer, Maxon Master Trainer, L&D - Strategist
          Cinema 4D mentor since 2004, Member of VES, DCS.

          R 1 Reply Last reply Feb 16, 2024, 1:30 PM Reply Quote
          • R
            Rough1 @Dr. Sassi last edited by Feb 16, 2024, 1:30 PM

            @Dr-Sassi 👍

            1 Reply Last reply Reply Quote
            • Dr. Sassi
              Dr. Sassi last edited by Feb 16, 2024, 10:15 PM

              Thanks for the feedback, Rough1.

              Have a great weekend

              Dr. Sassi Sassmannshausen Ph.D.
              Senior Trainer, Maxon Master Trainer, L&D - Strategist
              Cinema 4D mentor since 2004, Member of VES, DCS.

              1 Reply Last reply Reply Quote
              • First post
                6/6
                Last post