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    modeling animation posemorph soft selection
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    • context-employ
      context-employ last edited by Dr. Sassi

      Greetings;
      I'm trying to figure out the best CD4 (ver R21) tool to cleanly modify an existing polygon mesh.
      In my example, I'm trying to modify a character to look pregnant, like pushing a sphere from the inside. Since it will be used for a morph, the polygon indexes must stay the same. I tried using the brush tools but I get a "lumpy" mess. If I could start with a simple sphere, I could smooth it into shape.

      Bruce.

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi Bruce,

        Please have a look here:
        CV4_r21_drs_23_MOdf_01.c4d

        Besides that, the typical modeling way would be to use a soft selection in Point Mode. Then pull and scale the points in the direction you like to have.

        The Softselection:
        https://help.maxon.net/c4d/r21/us/index.html#TOOLLIVESELECTION-MDATA_SOFTSELECTION

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • context-employ
          context-employ last edited by

          Thanks Dr. Sassi, that works Great!

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          • Dr. Sassi
            Dr. Sassi last edited by

            Thanks for the feedback, Bruce!

            My best wishes for your project

            Cheers.

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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