Hi appointment-insect,
EDIT: re-rendered, and get drop outs. Since it works and then not, I'm uncertain what to do. Tech Support. /edit
I rendered the Mix material, but created a Ramp for the transition, to exclude the Vertex map data. Same problem.
Next, the Displacement material alone, and the Shiny Gold material alone, no problem.
Which excludes the Vertex map, or any Displacement map.
So, back to your scene as it was.
Now I went to the RS Render Tag, and animated the Displacement Scale from frame 0 with a value of 1.05 to frame 90 and a value of 0.95. The change is nearly invisible, but the number change means that a new displacement case is needed, a “refreshing-problem” would be my best guess for now.
Screenshot 2026-01-31 at 1.37.36 PM.jpg
Rendered it three times to see if any of the random drop-outs appear. All fine.
I get no "displacement drop-outs " anymore. Can you confirm that?~~
All the best