Liquid Particle Flow
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Hi all,
Was wondering what would be the best way to recreate the image. A smooth liquid like flow that morphs into particles/glitter. Does anyone know of a tutorial/course or advice on what the best technique would be to tackle this?
Looks like one sim where the liquid changes as it flows or could be 2 sims?
Thanks and any help appreciated.
Vi
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Hi high-spite,
Sorry for the late reply; we had a Global Maxon Summit, all week long, I'm just out of the jet lag.
You did not specify if that is a still or an animation.
The example below is a collection of techniques, to shape particles and objects.
I did not try to match the image; I would need more information from you. Perhaps a storyboard?
CV4_2025_drs_25_PAmx_01.c4d
CV4_2025_drs_25_PAmx_02.c4dAll the best
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No problem Dr Sassi, thanks for getting back to us and sending the scenes
Primarily it would be a still with a view to animating later down the line a bit like the attached. A shooting liquid like flow that has particles flowing out.