Hi,
I was wondering if there is a way to output the camera lens effects such as bloom and streaks as a separate render? I've looked at a few AOV tutorials online and can't seem to find if it's possible.
Is this doable in C4D?
Thanks
Vijay
Hi,
I was wondering if there is a way to output the camera lens effects such as bloom and streaks as a separate render? I've looked at a few AOV tutorials online and can't seem to find if it's possible.
Is this doable in C4D?
Thanks
Vijay
Hi Dr Sassi,
Not to worry. I took a look at the links you sent which were super helpful.
Thanks
Hi all,
For reference I am trying to create a glitter image where the glitter is concentrated and quite stacked close to the core but disperses the further out it goes. (ref attached)
When I use an emitter with custom objects in the red shift tag none of the particles seem to stack on top of each other. What would be the best solution to try to create this effect.
Any help appreciated.
Thanks
V
Hi Dr Sassi,
I understand now. The method I was using was faking the discs as opposed to really simulating the objects. Thank you for advising, really appreciated.
Thanks
Vijay
Hi all,
I've been using the new simulations system in C4D ![simulations.jpg](Image dimensions are too big) 2024. I setup up a simple particle system and in the RS tag that I placed on the particle group I have changed the particles to custom objects which are these discs. However they seem to not hit the floor entirely disc.c4d-error as you can see in the render view. Can anyone please advise what I may be missing?
I've attached a screen shot that show the issue along with the project file . Any or advice appreciated.
Thanks
Vijay