Hi All,
How can I make Push Apart work on just x and y and not z for example?
I have a Voronoi Fracture that is breaking up nicely just how I want it using Push Apart however it is also pushing the pieces upwards as well which I don't want. In other words if you imagine a flat plane breaking apart, I want it to only break apart along that plane, not in height also, I'm sure I must be missing something simple.
Kind Regards
Dave