Hello!
I'm experimenting with making patterns on surfaces, in this case a cylinder. I've used a clone of a pyramid to wrap it around the surface of the cylinder. I've seen how I can control the amount of pyramids by altering the height and rotation segments of the cylinder when distribution is set to polygon center. However I have two questions.
First, how can I clean up the top? I'd like it to finish clean and flush but currently there are bits pyramids looking untidy (see screenshot). I turned caps off which made things a bit neater but what if I wanted caps and have no pyramids on them?
Secondly, I experimented with flipping the pyramids and put a boolean in there so they cut pyramid shapes out of the cylinder surface. This was great but it started going super slow and at one point Cinema stopped responding. Am I doing this the wrong way? Is there a better method?
Many thanks
Kind Regards
David
Surface Patterns.c4d 