Hello,
I have a lot of old models of products that we would like to put on our website so that customers can look all around them in 3D rather than just flat images.
I've played about with some online viewers and getting the models in is easy enough but I don't know how to get the materials in. All these models were done in the standard renderer and most of them use procedural materials. Each model typically uses between three and five materials. I've heard something about 'Baking Materials', is that what I need to do? If so how do I go about doing it?
Many Thanks
David

Are you supposed to set the hierarchy level according to how many objects you have that you want to act as one? Initially my object broke up. It's made of three objects so I set that level to three and it worked.
That's why it looked different on my model, I'm such an idiot 


. I convert them to OBJ and then bring them into C4D. Do you have any tips or advice for getting better exports? Is there a better way? Many thanks.

Thanks Dr Sassi