Hi Sweeping Motion,
How would a balloon be animated practically with a single rope or wind? I tried both, but that didn't lead to an easy "untangle" after the Sphere shape.
I have better results when I also place the Inverted Vertex maps in the Balloon Maps field.
Please experiment with the same vertex map in the "With Force" section.
When many forces pull on the mesh, the " Force " distribution must be balanced carefully.
Here is my exploration "dummy":
CV4_2025_drs_25_SIbs_01.c4d
Cheers