Guten Tag Dr Sassi
Yes it was meant the serious way.. thank you
I did not find you on Instagram. Not sure you have an account at all. But I hope you can watch my reel. https://www.instagram.com/p/DGd_wqetHzu/
Have a great day
erwin
Guten Tag Dr Sassi
Yes it was meant the serious way.. thank you
I did not find you on Instagram. Not sure you have an account at all. But I hope you can watch my reel. https://www.instagram.com/p/DGd_wqetHzu/
Have a great day
erwin
@Dr-Sassi oh, no you don't need to explore anything. I was just wondering if I do something wrong. thank you for the hint
@Dr-Sassi
That did the trick. Promoted the Taurus and did bake it.
At the end all for nothing. There is no way to have this work. My M1UltraMac is not able to handle that simulation. C4D says FPS 0.0, actually it's 30s/frame
Shall I bake the Hair to Alembic... will take 1h30. or is there another way ?
sorry to bother you with this
erwin
Hey @Dr-Sassi I'm struggling since hours to make it work till I finally looked at the cached Images. They are just wrong, no way near the Material.
Would you mind have a look. No clue what I'm doing wrong Folder with the scene and the first 60 frames PNG... as you can see just not the same as the Luminance channel on the Material:
Thank you
https://drive.google.com/drive/folders/1W7Uh62CQTAIB-UkMr6_K4pYEpWL6uJO3?usp=share_link
@Dr-Sassi Your my man, thank you . Have a great day.. I'll let you know in case I post something at the end.
@Dr-Sassi better , thank you.
btw, any hint why the Bake create only 10 png, although i defined from 0 to 300!!
Hi Dr Sassi, yes now I got the trick. I'll try right away.
the 2nd link with animated gradient does not work
Thank you
erwin
@Dr-Sassi I understand the Idea of having the BW Image driving the size of the hair, but not sure how you did it.
I see that there is one png per frame, which is than driving the length of the Hair Material.
But how did you create those PNG? Is that why you pointed me to baking the Material?
Don't see how the baking of the Red color in your example would help?!
I tested before I created the ticket to have the Taurus backed as alembic, but this didn't help as it's the same issue
Could I use the Vertex Map to drive the Length?
Thank you and have a great day
erwin
Hello Dr. Sassi, many thanks for your feedback. For once it's not lack of how to
The file is too big, although there is not much in. Please find it here https://drive.google.com/file/d/1nUXhIIpZ5fkWpP9N1tUElypfhVd63Y5S/view?usp=sharing
Perhaps is my approach not the right one. I was inspired by Elly cookie tutorial, but wanted to do it differently. Therefore the hairs. How would you grow hairs in a growing way? Is it possible at all?
Thanks you again
cu erwin
Hey there
I have a Taurus with a growing vertex map. Works just fine.
No I want to create hair on the vertex map. It works somehow, but it's off. Means, it has hair where the Vertex Map is still red. Any Idea what could be the issue.
I tried to bake the Hair, but C4d crashed at 185MB
Thank you
erwin
OMG, embarassing, so dumb error. I deleted the rig at least 5 times, renamed the model , added the break thinking it's a must. No Clue why I had it that way. Thank you so much. Have great Holidays and a so great start in the New Year.
Good Day Dr Sassi, Not sure I get your point. I added this constraints because, there are explained in the tutorials. And in this tutorials, there is no binding phase. Once all points are adjusted they jump to constraints.
https://www.youtube.com/watch?v=xhmALPlZM0E&t=516s
btw, the car is a free download, not commercial.
Dear all
I have watched several tutorial about rigging a car, all do about the same. And I think I do also the same, but my front wheel are not moving as they should. I've no clue what I missed. Can anybody look at my rig?
https://drive.google.com/file/d/1J17xz4qdZS9aUD4cK2PhlIXa35MTofTw/view?usp=share_link
Thank you
erwin

Good Day Dr. Sassi
Thank you again for your help. Find the result here https://chakuew0.artstation.com/projects/qexklN
Have a nice weekend
erwin
Good Day Dr. Sassi
Das ist doch der hammer!! That looks great. Will try it asap on my Scene. Think that will do it
Meanwhile I also tried with displacement, but that was not working as needed.
Thank you
erwin
Hey there
I have a Toon Shader with a Base Tonemap driven by a Noise which give me stains on the surface. Now I'd like to draw a line (contour) around the stains.
I tried to play with the threshold of the contour .without success.
Any hint how I could achieve it. What is driving the Contour? Is ist Geometry? so Only edges?
See attached scene
Thank you
erwin
And by the way, how shall I call you? Dr.Sassi?
Cu
Officially itโs with a capital letter but I like to write my whole name and address in lower case. So either way is right.
Iโll try your proposal. But at the end I think Iโll go the โeditable โ to allow me the artistic way of removing the one or the other to have the effect of broken Glas.
Again thank you
Never fear, Sassi is here
thank you so much. Yes it works the same in my model.
Hope that now il find a way to eliminate here and there a fracture
erwin
Dear C4D Users
I want to create a window front with some broken glas. First I created a panel with 3 windows, a put the panel in a cloner
Each of the window is child of a voronoi. As you can imagine all clones have exactly the same fracture
I use as Source of the Voronoi a Point Generator. I tried to drive the Seed with a Xpresso, but no way to get the ID of the cloner.
Any Idea?
I know also if I get it done, Ill need to find a way to randomly eliminate one of the Voronoi Fragments
So if somebody has another revolutionary Idea
Thank you
erwin