I need a file with the joint setup. I don't need the character if you don't want to share it.
Files as c4d can be 1MB for the forum
Otherwise, please use Dropbox, Google, Apple, Adobe, or Wetrasnfer as cloud services.
Sorry for your trouble. I hope the Admins have a look into that ASAP. Please allow a few days, as we had Thanksgiving here, and I do not expect anyone to clear this up before Monday. Thanks for your post and your patience.
I can post there while logged in.
It is locked if I go to a browser where I'm not logged in.
So, I'm not a big help here.
I used the Mesh> Move> Magnet Tool to shape the "subframe-spline".
The best base to get very fast with this is to study Rotoscoping. In a nutshell, it separates shapes into forms with the least amount of change and moves them from the "keyframe" (the point of main change, PSR).
Besides the Cloner, the PoseMorph Tag might be the way to go. The Point-level Animation (PLA) seems more accessible for the first run-through but becomes increasingly difficult to adjust.
Please, no follow-up question that doesn't match the previous one. This will lead to a more challenging search and difficult-to-read forum.
The image that you show can fill books. Suggestion:
The Complete Guide to Photorealism for Visual Effects, Visualization and Games: For Visual Effects, Visualization and Games 1st Edition
by Eran Dinur (Author)
Please one item to discuss at a time, would you mind open a new thread, and I move the new post into your new thread. Thank you!
Open as many threads as you need!
Screen Shot 2023-11-22 at 1.35.53 PM.jpg
Screen Shot 2023-11-22 at 1.47.17 PM.jpg
As a side note:
My initial tip with Bevel was based on the guessing (missing the image) that it was perhaps based on the German term "Grat" (English Burr). Before I studied Architecture, I went to a Metal/Electric school, and in our practical assignments, we had to get the Grat (Burr) off the Steel edges. (entgraten).
Since I have gotten questions from all over the world in the past two decades, I often have to go with a guess. But yes, your term was absolutely correct.
The first one uses short comping of splines and animation to its advantage, such that the distance between points is crucial for the speed.
The Force Field has a lot of potential, and adjusting the "force" along a spline is very powerful.
More about Force Field can be found on our team's many shows over on YouTube. https://www.youtube.com/c/MaxonTrainingTeam
Let me know if there is anything else. I have some time off (Holiday here), but, of course, I have an eye on the forum.